/// <summary> /// Removes the given GameObject to be used again from the pool /// </summary> /// <param name="oldGameObject"></param> /// <returns></returns> public bool Recycle(GameObject oldGameObject) { GameObjectHolder oldGoHolder = this.BaseRecycle(oldGameObject.ObjectName, oldGameObject.Id) as GameObjectHolder; if (oldGoHolder == null) { return(false); } oldGoHolder.Reset(); return(true); }
/// <summary> /// Removes the given GameObject to be used again from the pool /// </summary> /// <param name="name"></param> /// <param name="id"></param> /// <returns></returns> public bool Recycle(GameObject.Name name, uint id = 0u) { GameObjectHolder oldGoHolder = this.BaseRecycle(name, id) as GameObjectHolder; if (oldGoHolder == null) { return(false); } oldGoHolder.Reset(); return(true); }