示例#1
0
 protected virtual void OnDestroy()
 {
     if (quitting == false)
     {
         SgtAtmosphereModel.MarkForDestruction(model);
         SgtHelper.Destroy(outerMaterial);
         SgtHelper.Destroy(innerMaterial);
     }
 }
示例#2
0
        public static void MarkForDestruction(SgtAtmosphereModel outer)
        {
            if (outer != null)
            {
                outer.Atmosphere = null;

                outer.gameObject.SetActive(true);
            }
        }
示例#3
0
        public static void Pool(SgtAtmosphereModel outer)
        {
            if (outer != null)
            {
                outer.Atmosphere = null;

                SgtComponentPool <SgtAtmosphereModel> .Add(outer);
            }
        }
示例#4
0
        public void UpdateModel()
        {
            if (model == null)
            {
                model = SgtAtmosphereModel.Create(this);
            }

            var scale = SgtHelper.Divide(OuterRadius, OuterMeshRadius);

            model.SetMesh(OuterMesh);
            model.SetMaterial(outerMaterial);
            model.SetScale(scale);
        }