public void ChangeStage(String stage) { if (CurrentStage != null) CurrentStage.Close(); CurrentStage = _stages[stage]; CurrentStage.Open(); }
public SessionFrame(BaseStage stage, float timeLeft, SpeechKey narration) { this.TimeLeft = timeLeft; this.Stage = stage; this.Narration = narration; }
public SessionFrame(BaseStage stage, SpeechKey narration) { this.Stage = stage; this.Narration = narration; }
public SessionFrame(BaseStage stage, float timeLeft) { this.TimeLeft = timeLeft; this.Stage = stage; }