protected static void BuildGear(Gear gear) { Body gearBody = gear.CreateGearBody(); Body pitchCircleBody = gear.CreatePitchCircleBody(); Body addendumBody, dedendumBody; gear.CreateAlignmentBodies(out addendumBody, out dedendumBody); gear.CreateDesignBodies(gearBody, pitchCircleBody, addendumBody, dedendumBody); }