示例#1
0
 public bool KeyReleased(GameControl control)
 {
     return control.Released(z_curKeyState, z_prevKeyState);
 }
示例#2
0
 public bool IsKeyDown(GameControl control)
 {
     return control.IsDown(z_curKeyState);
 }
示例#3
0
 public bool KeyPressed(GameControl control)
 {
     return control.Pressed(z_curKeyState, z_prevKeyState);
 }