public SourceQuaternion(SourceDegreeEuler angle) { SourceRadianEuler radians = new SourceRadianEuler(angle); var t = new SourceQuaternion(); MathUtils.AngleQuaternion(radians, ref t); this.x = t.x; this.y = t.y; this.z = t.z; this.w = t.w; }
public SourceRadianEuler(SourceDegreeEuler angles) { Init(MathUtils.DEG2RAD(angles.x), MathUtils.DEG2RAD(angles.y), MathUtils.DEG2RAD(angles.z)); }