public override void Update() { var files = FindDependencies.FilesThatReference(Target); Dependencies = Group(files.Where(f => !(f.Target is SceneAsset))) .OrderBy(t => t.LabelContent.text, StringComparer.Ordinal) .ToArray(); // ScenePaths = FindDependencies.ScenesThatContain(Target.Target).Select(p => new Pair { Path = p, NicifiedPath = p.Replace("Assets/", string.Empty) }).ToArray(); }
public override void Update() { Dependencies = Group(FindDependencies.InScenePro(Target)).ToArray(); }