static void Main(string[] args) { int arraySize = 10000000; RandomArray arr = new RandomArray(arraySize); arr.FillArrayRandom(); if (arraySize < 10001) { Console.WriteLine("Size of the shuffled array :" + arraySize); Console.WriteLine("Bubble Sort Took(miliseconds):" + BubbleSort.Sort(arr.Clone())); Console.WriteLine("Selection Sort Took(miliseconds):" + SelectionSort.Sort(arr.Clone())); Console.WriteLine("Insertion Sort Took(miliseconds):" + InsertionSort.Sort(arr.Clone())); } Console.WriteLine("Shell Sort Took(miliseconds):" + ShellSort.Sort(arr.Clone())); Console.WriteLine("Merge Sort Took(miliseconds):" + MergeSort.Sort(arr.Clone())); if (arraySize < 100000) { Console.WriteLine("Quick Sort Took(miliseconds):" + QuickSort.Sort(arr.Clone())); } Console.WriteLine("Counting Sort Took(miliseconds):" + CountingSort.Sort(arr.Clone())); Console.WriteLine("Radix Sort Took(miliseconds):" + RadixSort.Sort(arr.Clone())); }
static void Main(string[] args) { // -------------------- Bubble Sort -------------------- var bubbleNumbers = new[] { 7, 3, 1, 4, 6, 2, 3 }; var bubbleSorter = new BubbleSort(); bubbleSorter.Sort(bubbleNumbers); Console.WriteLine($"[{string.Join(", ", bubbleNumbers)}]"); // -------------------- Selection Sort -------------------- var selectionNumbers = new[] { 7, 3, 1, 4, 6, 2, 3 }; var selectionSorter = new SelectionSort(); selectionSorter.Sort(selectionNumbers); Console.WriteLine("[{0}]", string.Join(", ", selectionNumbers)); // -------------------- Insertion Sort -------------------- var insertionNumbers = new[] { 7, 3, 1, 4, 6, 2, 3 }; var insertionSorter = new InsertionSort(); insertionSorter.Sort(insertionNumbers); Console.WriteLine("[{0}]", string.Join(", ", insertionNumbers)); // -------------------- Merge Sort -------------------- int[] mergeNumbers = { 7, 3, 1, 4, 6, 2, 3 }; var mergeSorter = new MergeSort(); mergeSorter.Sort(mergeNumbers); Console.WriteLine("[{0}]", string.Join(", ", mergeNumbers)); // -------------------- Quick Sort -------------------- int[] quickNumbers = { 7, 3, 1, 4, 6, 2, 3 }; var quickSorter = new QuickSort(); quickSorter.Sort(quickNumbers); Console.WriteLine("[{0}]", string.Join(", ", quickNumbers)); // -------------------- Counting Sort -------------------- int[] countingNumbers = { 7, 3, 1, 4, 6, 2, 3 }; var countingSorter = new CountingSort(); countingSorter.Sort(countingNumbers); Console.WriteLine("[{0}]", string.Join(", ", countingNumbers)); // -------------------- Bucket Sort -------------------- int[] bucketNumbers = { 7, 3, 1, 4, 6, 2, 3 }; var bucketSorter = new BucketSort(); bucketSorter.Sort(bucketNumbers, 3); Console.WriteLine("[{0}]", string.Join(", ", bucketNumbers)); }
static void Main(string[] args) { var rnd = new Random(); var arrSize = rnd.Next(1, 1000); int[] arr = Enumerable.Repeat(0, arrSize).Select(x => rnd.Next(int.MinValue, int.MaxValue)).ToArray(); var bs = (int[])arr.Clone(); BubbleSort.Sort(bs); Assert.IsTrue(IsSorted(bs)); var ss = (int[])arr.Clone(); SelectionSort.Sort(ss); Assert.IsTrue(IsSorted(ss)); var @is = (int[])arr.Clone(); InsertionSort.Sort(@is); Assert.IsTrue(IsSorted(@is)); var ms = (int[])arr.Clone(); MergeSort.Sort(ms); Assert.IsTrue(IsSorted(ms)); var qs = (int[])arr.Clone(); QuickSort.Sort(qs); Assert.IsTrue(IsSorted(qs)); var cs = (int[])arr.Clone(); CountingSort.Sort(cs); Assert.IsTrue(IsSorted(cs)); var rs = (int[])arr.Clone(); RadixSort.Sort(rs); Assert.IsTrue(IsSorted(rs)); var hs = (int[])arr.Clone(); HeapSort.Sort(hs); Assert.IsTrue(IsSorted(hs)); }