public void QueueChatMessage(string message) { if (ChatHandler.Connected) { ChatHandler.Send($"{RequestBotConfig.Instance.BotPrefix}\uFEFF{message}"); } //else //{ // Plugin.Log($"Message sent before twitch connected! \"{message}\""); //} }
// if (!silence) QueueChatMessage($"{request.Key.song["songName"].Value}/{request.Key.song["authorName"].Value} ({songId}) added to the blacklist."); private void SendChatMessage(string message) { try { Plugin.Log($"Sending message: \"{message}\""); //TwitchWebSocketClient.SendMessage($"PRIVMSG #{TwitchLoginConfig.Instance.TwitchChannelName} :{message}"); ChatHandler.Send(message); //TwitchMessage tmpMessage = new TwitchMessage(); //tmpMessage.Sender = ChatHandler.Self; //MessageParser.Parse(new ChatMessage(message, tmpMessage)); // This call is obsolete, when sending a message through TwitchWebSocketClient, the message should automatically appear in chat. } catch (Exception e) { Plugin.Log($"Exception was caught when trying to send bot message. {e.ToString()}"); } }
public void Enter(KEY key) { var typedtext = key.kb.KeyboardText.text; if (typedtext != "") { if (RequestBot.COMMAND.aliaslist.ContainsKey(RequestBot.ParseState.GetCommand(ref typedtext))) { RequestBot.COMMAND.Parse(ChatHandler.Self, typedtext, RequestBot.CmdFlags.Local); } else { ChatHandler.Send(typedtext, typedtext.StartsWith("/")); } key.kb.KeyboardText.text = ""; } }
private static async void ProcessSongRequest(int index, bool fromHistory = false) { if ((RequestQueue.Songs.Count > 0 && !fromHistory) || (RequestHistory.Songs.Count > 0 && fromHistory)) { SongRequest request = null; if (!fromHistory) { SetRequestStatus(index, RequestStatus.Played); request = DequeueRequest(index); } else { request = RequestHistory.Songs.ElementAt(index); } if (request == null) { Plugin.Log("Can't process a null request! Aborting!"); return; } else { Plugin.Log($"Processing song request {request.song["songName"].Value}"); } string songName = request.song["songName"].Value; string songIndex = $"{request.song["id"].Value} ({request.song["songName"].Value} - {request.song["levelAuthor"].Value})"; songIndex = normalize.RemoveDirectorySymbols(ref songIndex); // Remove invalid characters. string currentSongDirectory = Path.Combine(Environment.CurrentDirectory, "Beat Saber_Data\\CustomLevels", songIndex); string songHash = request.song["hash"].Value.ToUpper(); // Check to see if level exists, download if not. // Replace with level check. //CustomLevel[] levels = SongLoader.CustomLevels.Where(l => l.levelID.StartsWith(songHash)).ToArray(); //if (levels.Length == 0) var rat = SongCore.Collections.levelIDsForHash(songHash); bool mapexists = (rat.Count > 0) && (rat[0] != ""); if (!SongCore.Loader.CustomLevels.ContainsKey(currentSongDirectory) && !mapexists) { EmptyDirectory(".requestcache", false); //SongMap map; //if (MapDatabase.MapLibrary.TryGetValue(songIndex, out map)) //{ // if (map.path != "") // { // songIndex = map.song["version"].Value; // songName = map.song["songName"].Value; // currentSongDirectory = Path.Combine(Environment.CurrentDirectory, "CustomSongs", songIndex); // songHash = map.song["hashMd5"].Value.ToUpper(); // Directory.CreateDirectory(currentSongDirectory); // // HACK to allow playing alternate songs not in custom song directory // CopyFilesRecursively(new DirectoryInfo(map.path),new DirectoryInfo( currentSongDirectory)); // goto here; // } //} //Plugin.Log("Downloading"); if (Directory.Exists(currentSongDirectory)) { EmptyDirectory(currentSongDirectory, true); Plugin.Log($"Deleting {currentSongDirectory}"); } string localPath = Path.Combine(Environment.CurrentDirectory, ".requestcache", $"{request.song["id"].Value}.zip"); //string dl = $"https://beatsaver.com {request.song["downloadURL"].Value}"; //Instance.QueueChatMessage($"Download url: {dl}, {request.song}"); // Insert code to replace local path with ZIP path here //SongMap map; //if (MapDatabase.MapLibrary.TryGetValue(songIndex, out map)) //{ // if (map.path != "") // { // songIndex = map.song["version"].Value; // songName = map.song["songName"].Value; // currentSongDirectory = Path.Combine(Environment.CurrentDirectory, "CustomSongs", songIndex); // songHash = map.song["hashMd5"].Value.ToUpper(); // Directory.CreateDirectory(currentSongDirectory); // // HACK to allow playing alternate songs not in custom song directory // CopyFilesRecursively(new DirectoryInfo(map.path),new DirectoryInfo( currentSongDirectory)); // goto here; // } //} #if UNRELEASED // Direct download hack var ext = Path.GetExtension(request.song["coverURL"].Value); var k = request.song["coverURL"].Value.Replace(ext, ".zip"); var songZip = await Plugin.WebClient.DownloadSong($"https://beatsaver.com{k}", System.Threading.CancellationToken.None); #else var songZip = await Plugin.WebClient.DownloadSong($"https://beatsaver.com{request.song["downloadURL"].Value}", System.Threading.CancellationToken.None); #endif Stream zipStream = new MemoryStream(songZip); try { // open zip archive from memory stream ZipArchive archive = new ZipArchive(zipStream, ZipArchiveMode.Read); archive.ExtractToDirectory(currentSongDirectory); archive.Dispose(); } catch (Exception e) { Plugin.Log($"Unable to extract ZIP! Exception: {e}"); return; } zipStream.Close(); here: await Task.Run(async() => { while (!SongCore.Loader.AreSongsLoaded && SongCore.Loader.AreSongsLoading) { await Task.Delay(25); } }); Loader.Instance.RefreshSongs(); await Task.Run(async() => { while (!SongCore.Loader.AreSongsLoaded && SongCore.Loader.AreSongsLoading) { await Task.Delay(25); } }); EmptyDirectory(".requestcache", true); //levels = SongLoader.CustomLevels.Where(l => l.levelID.StartsWith(songHash)).ToArray(); } else { //Instance.QueueChatMessage($"Directory exists: {currentSongDirectory}"); Plugin.Log($"Song {songName} already exists!"); } // Dismiss the song request viewcontroller now //_songRequestMenu.Dismiss(); _flowCoordinator.Dismiss(); if (true) { //Plugin.Log($"Scrolling to level {levels[0].levelID}"); bool success = false; Dispatcher.RunCoroutine(SongListUtils.ScrollToLevel(request.song["hash"].Value.ToUpper(), (s) => success = s, false)); // Redownload the song if we failed to scroll to it } else { Plugin.Log("Failed to find new level!"); } if (!request.song.IsNull && RequestBotConfig.Instance.SendNextSongBeingPlayedtoChat) { new DynamicText().AddUser(ref request.requestor).AddSong(request.song).QueueMessage(NextSonglink.ToString()); // Display next song message } #if UNRELEASED if (!request.song.IsNull) // Experimental! { ChatHandler.Send("marker " + new DynamicText().AddUser(ref request.requestor).AddSong(request.song).Parse(NextSonglink.ToString()), true); } #endif } }