// Function from file: other_reagents.dm public override void reaction_turf(dynamic T = null, double?volume = null) { Obj_Effect_Decal_Cleanable C = null; Mob_Living_SimpleAnimal_Slime M = null; if ((volume ?? 0) >= 1) { ((Ent_Static)T).clean_blood(); foreach (dynamic _a in Lang13.Enumerate(T, typeof(Obj_Effect_Decal_Cleanable))) { C = _a; GlobalFuncs.qdel(C); } foreach (dynamic _b in Lang13.Enumerate(T, typeof(Mob_Living_SimpleAnimal_Slime))) { M = _b; M.adjustToxLoss(Rand13.Int(5, 10)); } } return; }
// Function from file: cleanable.dm public Obj_Effect_Decal_Cleanable(dynamic loc = null) : base((object)(loc)) { Obj_Effect_Decal_Cleanable C = null; if (this.random_icon_states != null && Lang13.Length(this.random_icon_states) > 0) { this.icon_state = Rand13.PickFromTable(this.random_icon_states); } this.create_reagents(300); if (this.loc != null && this.loc is Tile) { foreach (dynamic _a in Lang13.Enumerate(this.loc, typeof(Obj_Effect_Decal_Cleanable))) { C = _a; if (C != this && C.type == this.type) { this.replace_decal(C); } } } // Warning: Super call was HERE! If anything above HERE is needed by the super call, it might break!; return; }
// Function from file: humans.dm public override void replace_decal(Obj_Effect_Decal_Cleanable C = null) { if (this.blood_state != C.blood_state) { return; } base.replace_decal(C); return; }
// Function from file: humans.dm public override void replace_decal(Obj_Effect_Decal_Cleanable C = null) { if (C.blood_DNA != null) { this.blood_DNA.Or(C.blood_DNA.Copy()); } base.replace_decal(C); return; }
// Function from file: lighting_system.dm public virtual dynamic ChangeTurf(dynamic path = null) { dynamic _default = null; Obj_Effect_Decal_Cleanable decal = null; double old_lumcount = 0; Type oldbaseturf = null; ByTable our_lights = null; Tile_Space S = null; if (!Lang13.Bool(path) || path == this.type) { return(this._internal_ChangeTurf(path)); } foreach (dynamic _a in Lang13.Enumerate(this.contents, typeof(Obj_Effect_Decal_Cleanable))) { decal = _a; GlobalFuncs.qdel(decal); } if (this.light != null) { GlobalFuncs.qdel(this.light); } old_lumcount = this.lighting_lumcount - Convert.ToDouble(Lang13.Initial(this, "lighting_lumcount")); oldbaseturf = this.baseturf; our_lights = null; if (this.opacity != Lang13.Initial(path, "opacity") && old_lumcount != 0) { this.UpdateAffectingLights(); } if (this.affecting_lights != null) { our_lights = this.affecting_lights.Copy(); } _default = this._internal_ChangeTurf(path); this.affecting_lights = our_lights; this.lighting_changed = true; this.update_lumcount(old_lumcount); this.baseturf = oldbaseturf; this.lighting_object = Lang13.FindIn(typeof(Dynamic_Light), this); this.init_lighting(); foreach (dynamic _b in Lang13.Enumerate(Map13.FetchInBlock(Map13.GetTile(Num13.MaxInt(this.x - 1, 1), Num13.MaxInt(this.y - 1, 1), this.z), Map13.GetTile(Num13.MinInt(this.x + 1, Game13.map_size_x), Num13.MinInt(this.y + 1, Game13.map_size_y), this.z)), typeof(Tile_Space))) { S = _b; S.update_starlight(); } return(_default); }
// Function from file: bloodcrawl.dm public override void choose_targets(Mob user = null) { user = user ?? Task13.User; Obj_Effect_Decal_Cleanable target = null; foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRange(GlobalFuncs.get_turf(user), this.range), typeof(Obj_Effect_Decal_Cleanable))) { target = _a; if (target.can_bloodcrawl_in() != 0) { this.perform(target); return; } } this.revert_cast(); user.WriteMsg("<span class='warning'>There must be a nearby source of blood!</span>"); return; }
// Function from file: cleanable.dm public virtual void replace_decal(Obj_Effect_Decal_Cleanable C = null) { GlobalFuncs.qdel(C); return; }
// Function from file: humans.dm public override void replace_decal(Obj_Effect_Decal_Cleanable C = null) { return; }