// Function from file: spawner.dm public override dynamic Destroy( ) { Mob_Living_SimpleAnimal L = null; foreach (dynamic _a in Lang13.Enumerate(this.spawned_mobs, typeof(Mob_Living_SimpleAnimal))) { L = _a; if (L.nest == this) { L.nest = null; } } this.spawned_mobs = null; return(base.Destroy()); }
// Function from file: petsplosion.dm public override void tick( ) { Mob_Living_SimpleAnimal F = null; if (this.activeFor >= this.countdown * 30) { this.countdown += 1; foreach (dynamic _a in Lang13.Enumerate(GlobalVars.living_mob_list, typeof(Mob_Living_SimpleAnimal))) { F = _a; if (!(F is Mob_Living_SimpleAnimal_Hostile)) { Lang13.Call(F.type, F.loc); } } } return; }