// Function from file: objs.dm public dynamic handle_internal_lifeform(dynamic lifeform_inside_me = null, bool breath_request = false) { GasMixture environment = null; double breath_percentage = 0; if ((breath_request ?1:0) > 0) { environment = this.return_air(); breath_percentage = 0.5 / environment.return_volume(); return(this.remove_air(environment.total_moles() * breath_percentage)); } else { return(null); } }