public void DeathEyes(PaintEventArgs e, Death_Wizard dk) { if (GameScreen.aiTurn == true) { objectX -= 4; } else { objectX += 4; } if (GameScreen.aiTurn == false) { e.Graphics.DrawString(dk.name + " used Death Eyes!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0); } else { e.Graphics.DrawString(GameScreen.aiDK.name + " used Death Eyes!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0); } if (GameScreen.aiTurn == true) { e.Graphics.DrawImage(Properties.Resources.DeathEyes, GameScreen.aiDK.objectX, GameScreen.aiDK.objectY, GameScreen.aiDK.objectSize, GameScreen.aiDK.objectSize); } else { e.Graphics.DrawImage(Properties.Resources.DeathEyes, dk.objectX, dk.objectY, dk.objectSize, dk.objectSize); } GameScreen.AttackEndDetails(); }
public void DeathHand(PaintEventArgs e, Death_Wizard dk) { objectX += 4; e.Graphics.DrawString(dk.name + " used Death Hand!", GameScreen.drawFont, GameScreen.drawBrush, 200, 0); e.Graphics.DrawImage(Properties.Resources.Wizardry_Logo, dk.objectX, dk.objectY, dk.objectSize, dk.objectSize); GameScreen.AttackEndDetails(); }