protected void OnSend(MessBuffer ReviceBuffer) { if (Send != null) { Send.Invoke(this, ReviceBuffer); } }
private void SendCallback(IAsyncResult ar) { SendObject SendState = (SendObject)ar.AsyncState; int SendCount = ClientSocket.EndSendTo(ar); MessBuffer SendBuffer = new MessBuffer(SendState.SendBuf, ClientSocket); OnSend(SendBuffer); }