示例#1
0
        /// <summary>
        /// 接收具体操作
        /// </summary>
        /// <param name="msaea"></param>
        private void ProcessReceive(MySocketAsyncEventArgs msaea)
        {
            SocketSession session = (SocketSession)msaea.UserToken;

            // e.BytesTransferred获取套接字操作中传输的字节数。不大于0,则对方SOCKET已关闭
            if (msaea.BytesTransferred > 0)
            {
                if (msaea.SocketError == SocketError.Success)
                {
                    if (ReceiveEvent != null)
                    {
                        byte[] data = new byte[msaea.BytesTransferred];
                        System.Buffer.BlockCopy(Buffer.Buffer, msaea.Offset, data, 0, msaea.BytesTransferred);
                        ReceiveEvent(null, new ReceiveEventArgs {
                            Receive = data, Session = session
                        });
                    }
                }
                else
                {
                    Log.WriteLog(msaea.SocketError.ToString(), LogType.INFO);
                }

                ////接收下一个数据包
                bool resultFlag = session.Client.ReceiveAsync(msaea);
                if (!resultFlag)
                {
                    ProcessReceive(msaea);
                }
            }
            else
            {
                CloseClientSocket(msaea, CloseReason.PASSIVE_CLOSE);
            }
        }
示例#2
0
        /// <summary>
        /// 接入连接具体操作
        /// </summary>
        /// <param name="saea"></param>
        private void ProcessAccept(SocketAsyncEventArgs saea)
        {
            try
            {
                Interlocked.Increment(ref _CurConn);//改当前连接数
                string        guid    = Guid.NewGuid().ToString("N");
                SocketSession session = new SocketSession {
                    Client = saea.AcceptSocket, SessionId = guid
                };
                _dic.TryAdd(guid, session);                                                            //添加SokcetSession
                MySocketAsyncEventArgs msaea = Buffer.GetSocketEvent();                                //从池中获取一个SocketAsyncEventArgs
                msaea.UserToken = session;
                msaea.SetBuffer(Buffer.Buffer, msaea.CurrentIndex * this.BufferSize, this.BufferSize); //设置连接的缓冲区
                msaea.Completed -= IO_Completed;
                msaea.Completed += IO_Completed;
                _argsDic.TryAdd(guid, msaea);//添加SocketAsyncEventArgs

                NewSessionEvent?.Invoke(null, new SessionEventArgs {
                    Type = SessionType.NEW, Endpoint = saea.AcceptSocket.RemoteEndPoint.ToString(), Session = session
                });
                bool resultFlag = saea.AcceptSocket.ReceiveAsync(msaea);
                if (!resultFlag)
                {
                    ProcessReceive(msaea);
                }
            }catch (Exception e) { Log.WriteLog(e.TargetSite + "->" + e.Message, LogType.INFO); }

            StartAccept(saea);
        }
示例#3
0
        /// <summary>
        /// 释放一个SocketAsyncEventArgs
        /// </summary>
        /// <param name="socketEvent">SocketAsyncEventArgs</param>
        public void FreeSocketEvent(SocketAsyncEventArgs socketEvent)
        {
            MySocketAsyncEventArgs se = socketEvent as MySocketAsyncEventArgs;

            if (se != null)
            {
                try { socketEvent.SetBuffer(0, 0); SocketEventStack.Push(se); }
                catch (Exception e) { LogLib.Log.WriteLog(e.TargetSite + "->" + e.Message, LogLib.LogType.ERROR); }
            }
        }
示例#4
0
 /// <summary>
 /// 获取一个空闲的SocketAsyncEventArgs
 /// </summary>
 /// <returns>SocketAsyncEventArgs</returns>
 public MySocketAsyncEventArgs GetSocketEvent()
 {
     if (SocketEventStack.Count > 0)
     {
         return(SocketEventStack.Pop());
     }
     else
     {
         int value = Interlocked.Increment(ref MaxConnection);
         MySocketAsyncEventArgs eventArgs = new MySocketAsyncEventArgs {
             CurrentIndex = value
         };
         return(eventArgs);
     }
 }
示例#5
0
 /// <summary>
 /// 数据发送具体执行
 /// </summary>
 /// <param name="msae"></param>
 private void ProcessSend(MySocketAsyncEventArgs msae)
 {
     if (msae.SocketError == SocketError.Success)
     {
         if (SendEvent != null)
         {
             SocketSession session = msae.UserToken as SocketSession;
             SendEvent(null, new SendEventArgs {
                 Session = session
             });
         }
     }
     else
     {
         CloseClientSocket(msae, CloseReason.PASSIVE_CLOSE);
     }
 }
示例#6
0
        //关闭SOCKET连接
        private void CloseClientSocket(MySocketAsyncEventArgs msaea, CloseReason reason)
        {
            SocketSession session = (SocketSession)msaea.UserToken;

            CloseSessionEvent?.Invoke(null, new SessionEventArgs {
                Type = SessionType.CLOSED, Reason = reason, Endpoint = session.Client.RemoteEndPoint.ToString()
            });
            try { _dic.TryRemove(session.SessionId, out SocketSession outValue); _argsDic.TryRemove(session.SessionId, out MySocketAsyncEventArgs eventArgs); }//移除关闭的连接
            catch (Exception e) { Log.WriteLog(e.TargetSite + "->" + e.Message, LogType.ERROR); }
            try
            {
                session.Client.Shutdown(SocketShutdown.Send);
            }
            catch (Exception e) { }
            try
            {
                session.Client.Close();
            }
            catch (Exception e) { }

            Interlocked.Decrement(ref _CurConn); //当前连接数自减
            msaea.UserToken = null;
            Buffer.FreeSocketEvent(msaea);       //把关闭的事件对象,放入集合中
        }