示例#1
0
文件: Manager.cs 项目: cs130-w21/13
 private void OnOpen()
 {
     LogManager.GetLogger(Global.CallerName("", 0, "")).Info("open");
     this.Cleanup();
     this.ReadyState = Manager.ReadyStateEnum.OPEN;
     this.Emit(Manager.EVENT_OPEN);
     Quobject.EngineIoClientDotNet.Client.Socket engineSocket = this.EngineSocket;
     this.Subs.Enqueue(ClientOn.Create((Emitter)engineSocket, Quobject.EngineIoClientDotNet.Client.Socket.EVENT_DATA,
                                       (IListener) new ListenerImpl((Action <object>)(data => {
         if (data is string)
         {
             this.OnData((string)data);
         }
         else
         {
             if (!(data is byte[]))
             {
                 return;
             }
             this.Ondata((byte[])data);
         }
     }))));
     this.Subs.Enqueue(ClientOn.Create((Emitter)this.Decoder, "decoded",
                                       (IListener) new ListenerImpl((Action <object>)(data => this.OnDecoded((Packet)data)))));
     this.Subs.Enqueue(ClientOn.Create((Emitter)engineSocket, Quobject.EngineIoClientDotNet.Client.Socket.EVENT_ERROR,
                                       (IListener) new ListenerImpl((Action <object>)(data => this.OnError((Exception)data)))));
     this.Subs.Enqueue(ClientOn.Create((Emitter)engineSocket, Quobject.EngineIoClientDotNet.Client.Socket.EVENT_CLOSE,
                                       (IListener) new ListenerImpl((Action <object>)(data => this.OnClose((string)data)))));
 }
示例#2
0
文件: QSocket.cs 项目: cs130-w21/13
        private void SubEvents()
        {
            Manager io = this._io;

            this.Subs = ImmutableQueue.Create <ClientOn.IHandle>();
            this.Subs = this.Subs.Enqueue(ClientOn.Create((Emitter)io, Manager.EVENT_OPEN,
                                                          (IListener) new ListenerImpl(new ActionTrigger(this.OnOpen))));
            this.Subs = this.Subs.Enqueue(ClientOn.Create((Emitter)io, Manager.EVENT_PACKET,
                                                          (IListener) new ListenerImpl((Action <object>)(data => this.OnPacket((Packet)data)))));
            this.Subs = this.Subs.Enqueue(ClientOn.Create((Emitter)io, Manager.EVENT_CLOSE,
                                                          (IListener) new ListenerImpl((Action <object>)(data => this.OnClose((string)data)))));
        }
示例#3
0
文件: Manager.cs 项目: cs130-w21/13
        private Manager Open(Manager.IOpenCallback fn)
        {
            LogManager log = LogManager.GetLogger(Global.CallerName("", 0, ""));

            log.Info(string.Format("readyState {0}", (object)this.ReadyState));
            if (this.ReadyState == Manager.ReadyStateEnum.OPEN)
            {
                return(this);
            }
            log.Info(string.Format("opening {0}", (object)this.Uri));
            this.EngineSocket = (Quobject.EngineIoClientDotNet.Client.Socket) new Engine(this.Uri, this.Opts);
            Quobject.EngineIoClientDotNet.Client.Socket socket = this.EngineSocket;
            this.ReadyState = Manager.ReadyStateEnum.OPENING;
            this.OpeningSockets.Add(this.Socket(this.Uri.PathAndQuery));
            this.SkipReconnect = false;
            ClientOn.IHandle openSub = ClientOn.Create((Emitter)socket, EngineIoClientDotNet.Client.Socket.EVENT_OPEN,
                                                       (IListener) new ListenerImpl((ActionTrigger)(() => {
                this.OnOpen();
                if (fn == null)
                {
                    return;
                }
                fn.Call((Exception)null);
            })));
            ClientOn.IHandle handle = ClientOn.Create((Emitter)socket, EngineIoClientDotNet.Client.Socket.EVENT_ERROR,
                                                      (IListener) new ListenerImpl((Action <object>)(data => {
                log.Info("connect_error");
                this.Cleanup();
                this.ReadyState = Manager.ReadyStateEnum.CLOSED;
                this.EmitAll(Manager.EVENT_CONNECT_ERROR, data);
                if (fn != null)
                {
                    fn.Call((Exception) new SocketIOException("Connection error",
                                                              data is Exception ? (Exception)data : (Exception)null));
                }
                else
                {
                    this.MaybeReconnectOnOpen();
                }
            })));
            if (this._timeout >= 0L && this.ReadyState == Manager.ReadyStateEnum.CLOSED)
            {
                int timeout = (int)this._timeout;
                log.Info(string.Format("connection attempt will timeout after {0}", (object)timeout));
                this.Subs.Enqueue((ClientOn.IHandle) new ClientOn.ActionHandleImpl(new ActionTrigger(EasyTimer
                                                                                                     .SetTimeout((ActionTrigger)(() => {
                    LogManager logger = LogManager.GetLogger(Global.CallerName("", 0, ""));
                    logger.Info("Manager Open start");
                    logger.Info(string.Format("connect attempt timed out after {0}", (object)timeout));
                    openSub.Destroy();
                    socket.Close();
                    socket.Emit(Quobject.EngineIoClientDotNet.Client.Socket.EVENT_ERROR,
                                (object)new SocketIOException("timeout"));
                    this.EmitAll(Manager.EVENT_CONNECT_TIMEOUT, (object)timeout);
                    logger.Info("Manager Open finish");
                }), timeout).Stop)));
            }

            this.Subs.Enqueue(openSub);
            this.Subs.Enqueue(handle);
            this.EngineSocket.Open();
            return(this);
        }