/// <summary> Refresh the web skin collection by pulling the data back from the database </summary> /// <returns> TRUE if successful, otherwise FALSE </returns> public static bool RefreshWebSkins() { try { lock (webSkinsLock) { if (webSkins == null) { webSkins = new Web_Skin_Collection(); } Web_Skin_Utilities.Populate_Default_Skins(webSkins, null); } return true; } catch { return false; } }
/// <summary> Populates/builds the main default HTML skin during application startup </summary> /// <param name="SkinList"> List of skin to populate with the default, commonly used skin</param> /// <param name="Tracer"> Trace object keeps a list of each method executed and important milestones in rendering </param> /// <returns> TRUE if successful, otherwise FALSE </returns> /// <remarks> Most HTML skins are built as they are needed and then cached for a period of time. The main default skins are /// permanently stored in this global <see cref="Web_Skin_Collection"/> object.</remarks> public static bool Populate_Default_Skins(Web_Skin_Collection SkinList, Custom_Tracer Tracer) { if (Tracer != null) { Tracer.Add_Trace("SobekCM_Skin_Collection_Builder.Populate_Default_Skins", "Build the standard interfaces"); } // Get the data from the database DataTable skinData = Engine_Database.Get_All_Web_Skins(Tracer); // Just return if the data appears bad.. if ((skinData == null) || (skinData.Rows.Count == 0)) return false; // Clear existing interfaces SkinList.Initialize(skinData); return true; }
/// <summary> Gets the HTML skin indicated in the current navigation mode </summary> /// <param name="Current_Mode"> Mode / navigation information for the current request</param> /// <param name="Skin_Collection"> Collection of the most common skins and source information for all the skins made on the fly </param> /// <param name="Cache_On_Build"> Flag indicates if this should be added to the ASP.net (or caching server) cache </param> /// <param name="Tracer"> Trace object keeps a list of each method executed and important milestones in rendering </param> /// <returns> Fully-built object used to "skin" this digital library </returns> public Web_Skin_Object Get_HTML_Skin(Navigation_Object Current_Mode, Web_Skin_Collection Skin_Collection, bool Cache_On_Build, Custom_Tracer Tracer) { return Get_HTML_Skin(Current_Mode.Skin, Current_Mode, Skin_Collection, Cache_On_Build, Tracer); }
/// <summary> Gets the HTML skin indicated in the current navigation mode </summary> /// <param name="Web_Skin_Code"> Web skin code </param> /// <param name="Current_Mode"> Mode / navigation information for the current request</param> /// <param name="Skin_Collection"> Collection of the most common skins and source information for all the skins made on the fly </param> /// <param name="Cache_On_Build"> Flag indicates if this should be added to the ASP.net (or caching server) cache </param> /// <param name="Tracer"> Trace object keeps a list of each method executed and important milestones in rendering </param> /// <returns> Fully-built object used to "skin" this digital library </returns> public Web_Skin_Object Get_HTML_Skin(string Web_Skin_Code, Navigation_Object Current_Mode, Web_Skin_Collection Skin_Collection, bool Cache_On_Build, Custom_Tracer Tracer) { // Get the interface object Web_Skin_Object htmlSkin = SobekEngineClient.WebSkins.Get_LanguageSpecific_Web_Skin(Web_Skin_Code, Current_Mode.Language, UI_ApplicationCache_Gateway.Settings.System.Default_UI_Language, Cache_On_Build, Tracer); // If there is still no interface, this is an ERROR if (htmlSkin != null) { if ((!String.IsNullOrEmpty(htmlSkin.Base_Skin_Code)) && (htmlSkin.Base_Skin_Code != htmlSkin.Skin_Code)) Current_Mode.Base_Skin = htmlSkin.Base_Skin_Code; } else { Tracer.Add_Trace("SobekCM_Assistant.Get_HTML_Skin", "SobekEngineClient returned NULL for the requested web skin"); } // Return the value return htmlSkin; }
/// <summary> Populates/builds the main default HTML skin during application startup </summary> /// <param name="SkinList"> List of skin to populate with the default, commonly used skin</param> /// <param name="SourceTable"> Source table with the skin data </param> /// <param name="Tracer"> Trace object keeps a list of each method executed and important milestones in rendering </param> /// <returns> TRUE if successful, otherwise FALSE </returns> /// <remarks> Most HTML skins are built as they are needed and then cached for a period of time. The main default skins are /// permanently stored in this global <see cref="Web_Skin_Collection"/> object.</remarks> public static bool Populate_Default_Skins(Web_Skin_Collection SkinList, DataTable SourceTable, Custom_Tracer Tracer) { if (Tracer != null) { Tracer.Add_Trace("SobekCM_Skin_Collection_Builder.Populate_Default_Skins", "Build the standard interfaces"); } // Just return if the data appears bad.. if ((SourceTable == null) || (SourceTable.Rows.Count == 0)) return false; // Clear existing interfaces SkinList.Initialize(SourceTable); return true; }