public void CreateDisplay() { this.xDisplay = new GlobalData.MainMenu.CharacterDisplay('A', this.enHat, this.enFacegear, this.enHairdo); this.xDisplay.xClothingSet = this.xClothingSet; this.xDisplay.bIsMale = this.bIsMale; this.xDisplay.av4ShaderFeed = RenderMaster.CreateRecolorArray(this.xClothingSet); this.xDisplay.av4ShaderHairColorFeed = PlayerPalette.denHairPalettes[this.xClothingSet.enHairColor].av4Palette; }
public StatuePlayerDisplayRC(GlobalData.MainMenu.CharacterDisplay xDisplay, Vector2 v2Pos) { this.xTransform = new TransformComponent(v2Pos); this.xDisplay = xDisplay; }