public void AddButter(DynamicEnvironmentCodex.ObjectTypes en, AmbientFollowInsect xLeader)
 {
     AmbientFollowInsect x = Program.game._EntityMaster_AddDynamicEnvironment(en, this.v2StartPos) as AmbientFollowInsect;
     x.SetFlyBox(new Rectangle(0, 0, 20, 20));
     x.Follow(this.xRenderComponent, 8f);
     x.fMaxSpeed = this.fVelocity * 1.5f;
     xLeader.AddToFlock(x);
     this.lxInsectSwarm.Add(x);
     if (this.v2Direction.X >= 0f)
     {
         x.xRenderComponent.SwitchAnimation(4);
     }
     else
     {
         x.xRenderComponent.SwitchAnimation(5);
     }
     if (en == DynamicEnvironmentCodex.ObjectTypes.AmbientFollowInsect_Level3)
     {
         x.SetFlyBox(new Rectangle(0, 15, 28, 28));
     }
 }