示例#1
0
        public void SoftKickUser(uint UserId, bool Forced = false, bool NotifyUser = false, bool OverrideOwner = false)
        {
            RoomActor Actor = GetActorByReferenceId(UserId);

            if (Actor == null || Actor.Type != RoomActorType.UserCharacter)
            {
                return;
            }

            Session ActorSession = SessionManager.GetSessionByCharacterId(Actor.ReferenceId);

            if (ActorSession != null)
            {
                if (!OverrideOwner && CheckUserRights(ActorSession, true))
                {
                    return; // this is the room owner or a moderator, no kicking allowed!
                }

                if (NotifyUser)
                {
                    ActorSession.SendData(GenericErrorComposer.Compose(4008));
                }
            }

            Actor.LeaveRoom(Forced);
        }
示例#2
0
        private static void UserExit(Session Session, ClientMessage Message)
        {
            RoomInstance Instance = RoomManager.GetInstanceByRoomId(Session.CurrentRoomId);

            if (Instance == null)
            {
                return;
            }

            RoomActor Actor = Instance.GetActorByReferenceId(Session.CharacterId);

            if (Actor == null)
            {
                return;
            }

            Actor.LeaveRoom();
        }