public PlayerStateMachine(ITelegramSender sender, IGameRepository gameRepository, AdminStateMachine adminStateMachine, GameService gameService) { _sender = sender; _gameRepository = gameRepository; _adminStateMachine = adminStateMachine; _gameService = gameService; }
public MessageHandler(ILogger <MessageHandler> logger, AdminStateMachine adminStateMachine, PlayerStateMachine playerStateMachine) { _logger = logger; _adminStateMachine = adminStateMachine; _playerStateMachine = playerStateMachine; }