public PlayerStateMachine(ITelegramSender sender, IGameRepository gameRepository, AdminStateMachine adminStateMachine, GameService gameService)
 {
     _sender            = sender;
     _gameRepository    = gameRepository;
     _adminStateMachine = adminStateMachine;
     _gameService       = gameService;
 }
 public MessageHandler(ILogger <MessageHandler> logger, AdminStateMachine adminStateMachine, PlayerStateMachine playerStateMachine)
 {
     _logger             = logger;
     _adminStateMachine  = adminStateMachine;
     _playerStateMachine = playerStateMachine;
 }