private static bool Death(bool gameOver, Snake snake, Point newHead) { snake.Remove(0); foreach (Point x in snake.GetSnake()) { if (x.X == newHead.X && x.Y == newHead.Y) { // Death by accidental self-cannibalism. gameOver = true; break; } } return(gameOver); }
public static bool PlaceFood(int boardWidth, int boardHeight, Random random, Point food, Snake snake) { bool inUse; while (true) { food.X = random.Next(0, boardWidth); food.Y = random.Next(0, boardHeight); bool found = true; foreach (Point i in snake.GetSnake()) { if (i.X == food.X && i.Y == food.Y) { found = false; break; } } if (found) { inUse = true; break; } } return(inUse); }