private void btnStart_Click(object sender, EventArgs e) { if (sgv != null) { DisposeGame(); } try { Snake.Debug("create view"); sgv = new SnakeGameView(40, 40); Snake.Debug("create model"); sgm = new SnakeGameModel(40, 40); Snake.Debug("create controller"); sgc = new SnakeGameController(); Snake.Debug("attach model"); sgc.AddModel(sgm); Snake.Debug("attach view"); sgm.AttachObserver(sgv); sgm.AttachObserver(this); Snake.Debug("set controller"); sgv.setController(sgc); Snake.Debug("Start the controller"); sgc.Start(); sgv.Run(); SnakeGameModel.Speed = 1; } catch { Snake.Debug("Error starting game"); } }
private void button1_Click(object sender, EventArgs e) { if (sgv2x != null) { DisposeGame(); } try { Snake.Debug("create view"); sgv2x = new SnakeGameView2x(80, 80); Snake.Debug("create model"); sgm = new SnakeGameModel(80, 80); Snake.Debug("create controller"); sgc = new SnakeGameController(); Snake.Debug("attach model"); sgc.AddModel(sgm); Snake.Debug("attach view"); sgm.AttachObserver(sgv2x); sgm.AttachObserver(this); Snake.Debug("set controller"); sgv2x.setController(sgc); Snake.Debug("Start the controller"); sgm.resetSpeed(); sgc.Start(); sgv2x.Run(); } catch { Snake.Debug("Error starting game"); } }
private void RunGame() { Snake.Debug("create view"); sgv = new SnakeGameView(40, 40); Snake.Debug("create model"); sgm = new SnakeGameModel(40, 40); Snake.Debug("create controller"); sgc = new SnakeGameController(); Snake.Debug("attach model"); sgc.AddModel(sgm); Snake.Debug("attach view"); sgm.AttachObserver(sgv); sgm.AttachObserver(this); Snake.Debug("set controller"); sgv.setController(sgc); Snake.Debug("Start the controller"); sgc.Start(); sgv.Run(); }
public void setController(Controller c) { controller = (SnakeGameController)c; }