示例#1
0
        public static bool hasConflict(ModEntry mod1, ModEntry mod2) //returns true as soon as a conflict is found, for the sake of speed efficiency.
        {
            foreach (ModQarEntry qarEntry in mod1.ModQarEntries)     // iterate qar files from new mod
            {
                if (qarEntry.FilePath.Contains(".fpk"))
                {
                    continue;
                }
                ModQarEntry conflicts = mod2.ModQarEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, qarEntry.FilePath));
                if (conflicts != null)
                {
                    return(true);
                }
            }

            foreach (ModFpkEntry fpkEntry in mod1.ModFpkEntries) // iterate fpk files from new mod
            {
                ModFpkEntry conflicts = mod2.ModFpkEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FpkFile, fpkEntry.FpkFile) &&
                                                                          Tools.CompareHashes(entry.FilePath, fpkEntry.FilePath));
                if (conflicts != null)
                {
                    return(true);
                }
            }

            foreach (ModFileEntry fileEntry in mod1.ModFileEntries) // iterate external files from new mod
            {
                ModFileEntry conflicts = mod2.ModFileEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, fileEntry.FilePath));
                if (conflicts != null)
                {
                    return(true);
                }
            }
            return(false);
        }
示例#2
0
        public static bool hasConflict(ModEntry mod1, ModEntry mod2)
        {
            foreach (ModQarEntry qarEntry in mod1.ModQarEntries) // iterate qar files from new mod
            {
                if (qarEntry.FilePath.EndsWith(".fpk") || qarEntry.FilePath.EndsWith(".fpkd"))
                {
                    continue;
                }
                ModQarEntry conflicts = mod2.ModQarEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, qarEntry.FilePath));
                if (conflicts != null)
                {
                    Debug.LogLine(String.Format("[PreinstallCheck] Conflict found between {0} and {1}: {2}", mod1.Name, mod2.Name, conflicts.FilePath), Debug.LogLevel.Basic);
                    return(true);
                }
            }

            foreach (ModFpkEntry fpkEntry in mod1.ModFpkEntries) // iterate fpk files from new mod
            {
                ModFpkEntry conflicts = mod2.ModFpkEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FpkFile, fpkEntry.FpkFile) &&
                                                                          Tools.CompareHashes(entry.FilePath, fpkEntry.FilePath));
                if (conflicts != null)
                {
                    return(true);
                }
            }

            foreach (ModFileEntry fileEntry in mod1.ModFileEntries) // iterate external files from new mod
            {
                ModFileEntry conflicts = mod2.ModFileEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, fileEntry.FilePath));
                if (conflicts != null)
                {
                    return(true);
                }
            }
            return(false);
        }
示例#3
0
        public static bool CheckConflicts(string ModFile)
        { //Morbid: Conflict check has been reworked as of 0.9.0. CheckConflicts is now split into PreinstallManager.FilterModValidity and PreinstallManager.FilterModConflicts.
          //        CheckConflicts is only used for command-line installation.
            ModEntry metaData = Tools.ReadMetaData(ModFile);

            if (metaData == null)
            {
                return(false);
            }
            // check version conflicts
            var SBVersion  = ModManager.GetSBVersion();
            var MGSVersion = ModManager.GetMGSVersion();

            Version modSBVersion  = new Version();
            Version modMGSVersion = new Version();

            try
            {
                modSBVersion  = metaData.SBVersion.AsVersion();
                modMGSVersion = metaData.MGSVersion.AsVersion();
            }
            catch
            {
                MessageBox.Show(String.Format("The selected version of {0} was created with an older version of SnakeBite and is no longer compatible, please download the latest version and try again.", metaData.Name), "Mod update required", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(false);
            }


            // Check if mod requires SB update
            if (modSBVersion > SBVersion)
            {
                MessageBox.Show(String.Format("{0} requires SnakeBite version {1} or newer. Please follow the link on the Settings page to get the latest version.", metaData.Name, metaData.SBVersion), "Update required", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(false);
            }

            if (modSBVersion < new Version(0, 8, 0, 0)) // 0.8.0.0
            {
                MessageBox.Show(String.Format("The selected version of {0} was created with an older version of SnakeBite and is no longer compatible, please download the latest version and try again.", metaData.Name), "Mod update required", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(false);
            }

            // Check MGS version compatibility
            if (MGSVersion != modMGSVersion && modMGSVersion != new Version(0, 0, 0, 0))
            {
                if (MGSVersion > modMGSVersion && modMGSVersion > new Version(0, 0, 0, 0))
                {
                    var contInstall = MessageBox.Show(String.Format("{0} appears to be for an older version of MGSV. It is recommended that you at least check for an updated version before installing.\n\nContinue installation?", metaData.Name), "Game version mismatch", MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
                    if (contInstall == DialogResult.No)
                    {
                        return(false);
                    }
                }
                if (MGSVersion < modMGSVersion)
                {
                    MessageBox.Show(String.Format("{0} requires MGSV version {1}, but your installation is version {2}. Please update MGSV and try again.", metaData.Name, modMGSVersion, MGSVersion), "Update required", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return(false);
                }
            }
            //end of validity checks


            Debug.LogLine(String.Format("[Mod] Checking conflicts for {0}", metaData.Name));
            int confCounter = 0;
            // search installed mods for conflicts
            SettingsManager manager         = new SettingsManager(GameDir);
            var             mods            = manager.GetInstalledMods();
            List <string>   conflictingMods = new List <string>();
            int             confIndex       = -1;

            foreach (ModEntry mod in mods)                                  // iterate through installed mods
            {
                foreach (ModFileEntry fileEntry in metaData.ModFileEntries) // iterate external files from new mod
                {
                    ModFileEntry conflicts = mod.ModFileEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, fileEntry.FilePath));
                    if (conflicts != null)
                    {
                        if (confIndex == -1)
                        {
                            confIndex = mods.IndexOf(mod);
                        }
                        if (!conflictingMods.Contains(mod.Name))
                        {
                            conflictingMods.Add(mod.Name);
                        }
                        Debug.LogLine(String.Format("[{0}] Conflict in 00.dat: {1}", mod.Name, conflicts.FilePath));
                        confCounter++;
                    }
                }

                foreach (ModQarEntry qarEntry in metaData.ModQarEntries) // iterate qar files from new mod
                {
                    if (qarEntry.FilePath.Contains(".fpk"))
                    {
                        continue;
                    }
                    ModQarEntry conflicts = mod.ModQarEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, qarEntry.FilePath));
                    if (conflicts != null)
                    {
                        if (confIndex == -1)
                        {
                            confIndex = mods.IndexOf(mod);
                        }
                        if (!conflictingMods.Contains(mod.Name))
                        {
                            conflictingMods.Add(mod.Name);
                        }
                        Debug.LogLine(String.Format("[{0}] Conflict in 00.dat: {1}", mod.Name, conflicts.FilePath));
                        confCounter++;
                    }
                }

                foreach (ModFpkEntry fpkEntry in metaData.ModFpkEntries) // iterate fpk files from new mod
                {
                    ModFpkEntry conflicts = mod.ModFpkEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FpkFile, fpkEntry.FpkFile) &&
                                                                             Tools.CompareHashes(entry.FilePath, fpkEntry.FilePath));
                    if (conflicts != null)
                    {
                        if (confIndex == -1)
                        {
                            confIndex = mods.IndexOf(mod);
                        }
                        if (!conflictingMods.Contains(mod.Name))
                        {
                            conflictingMods.Add(mod.Name);
                        }
                        Debug.LogLine(String.Format("[{0}] Conflict in {2}: {1}", mod.Name, conflicts.FilePath, Path.GetFileName(conflicts.FpkFile)));
                        confCounter++;
                    }
                }
            }

            // if the mod conflicts, display message

            if (conflictingMods.Count > 0)
            {
                Debug.LogLine(String.Format("[Mod] Found {0} conflicts", confCounter));
                string msgboxtext = "The selected mod conflicts with these mods:\n";
                foreach (string Conflict in conflictingMods)
                {
                    msgboxtext += Conflict + "\n";
                }
                msgboxtext += "\nMore information regarding the conflicts has been output to the logfile.";
                MessageBox.Show(msgboxtext, "Installation Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(false);
            }

            Debug.LogLine("[Mod] No conflicts found");

            bool sysConflict = false;
            // check for system file conflicts
            var gameData = manager.GetGameData();

            foreach (ModQarEntry gameQarFile in gameData.GameQarEntries.FindAll(entry => entry.SourceType == FileSource.System))
            {
                if (metaData.ModQarEntries.Count(entry => Tools.ToQarPath(entry.FilePath) == Tools.ToQarPath(gameQarFile.FilePath)) > 0)
                {
                    sysConflict = true;
                }
            }

            foreach (ModFpkEntry gameFpkFile in gameData.GameFpkEntries.FindAll(entry => entry.SourceType == FileSource.System))
            {
                if (metaData.ModFpkEntries.Count(entry => entry.FilePath == gameFpkFile.FilePath && entry.FpkFile == gameFpkFile.FpkFile) > 0)
                {
                    sysConflict = true;
                }
            }
            if (sysConflict)
            {
                //tex TODO: figure out what it's actually checking and how this can be corrupted
                string msgboxtext = "The selected mod conflicts with existing MGSV system files,\n";
                msgboxtext += "or the snakebite.xml base entries has become corrupt.\n";
                msgboxtext += "Please use the Restore Original Game Files option in Snakebite settings and re-run snakebite\n";
                MessageBox.Show(msgboxtext, "SnakeBite", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return(false);
            }
            return(true);
        }
示例#4
0
        public static void FilterModConflicts(List <string> ModFiles)//checks if the mods in the list conflict with installed mods or with the game files
        {
            // asks user for input if a conflict is found.
            //return a list of mods that the user has OK'd
            int             confCounter;
            int             confIndex;
            SettingsManager manager = new SettingsManager(GameDir);
            var             mods    = manager.GetInstalledMods();
            List <string>   conflictingMods;
            ModEntry        metaData;
            formModConflict conflictForm = new formModConflict();

            // search installed mods for conflicts
            for (int i = ModFiles.Count() - 1; i >= 0; i--)
            {
                metaData        = Tools.ReadMetaData(ModFiles[i]);
                confCounter     = 0;
                confIndex       = -1;
                conflictingMods = new List <string>();

                Debug.LogLine(String.Format("[Mod] Checking conflicts for {0}", metaData.Name));

                foreach (ModEntry mod in mods)                                  // iterate through installed mods [Morbid: TODO iterate pftxs files as well]
                {
                    foreach (ModFileEntry fileEntry in metaData.ModFileEntries) // iterate external files from new mod
                    {
                        ModFileEntry conflicts = mod.ModFileEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, fileEntry.FilePath));
                        if (conflicts != null)
                        {
                            if (confIndex == -1)
                            {
                                confIndex = mods.IndexOf(mod);
                            }
                            if (!conflictingMods.Contains(mod.Name))
                            {
                                conflictingMods.Add(mod.Name);
                            }
                            Debug.LogLine(String.Format("[{0}] Conflict in 00.dat: {1}", mod.Name, conflicts.FilePath));
                            confCounter++;
                        }
                    }

                    foreach (ModQarEntry qarEntry in metaData.ModQarEntries) // iterate qar files from new mod
                    {
                        if (qarEntry.FilePath.Contains(".fpk"))
                        {
                            continue;
                        }
                        ModQarEntry conflicts = mod.ModQarEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FilePath, qarEntry.FilePath));
                        if (conflicts != null)
                        {
                            if (confIndex == -1)
                            {
                                confIndex = mods.IndexOf(mod);
                            }
                            if (!conflictingMods.Contains(mod.Name))
                            {
                                conflictingMods.Add(mod.Name);
                            }
                            Debug.LogLine(String.Format("[{0}] Conflict in 00.dat: {1}", mod.Name, conflicts.FilePath));
                            confCounter++;
                        }
                    }

                    foreach (ModFpkEntry fpkEntry in metaData.ModFpkEntries) // iterate fpk files from new mod
                    {
                        ModFpkEntry conflicts = mod.ModFpkEntries.FirstOrDefault(entry => Tools.CompareHashes(entry.FpkFile, fpkEntry.FpkFile) &&
                                                                                 Tools.CompareHashes(entry.FilePath, fpkEntry.FilePath));
                        if (conflicts != null)
                        {
                            if (confIndex == -1)
                            {
                                confIndex = mods.IndexOf(mod);
                            }
                            if (!conflictingMods.Contains(mod.Name))
                            {
                                conflictingMods.Add(mod.Name);
                            }
                            Debug.LogLine(String.Format("[{0}] Conflict in {2}: {1}", mod.Name, conflicts.FilePath, Path.GetFileName(conflicts.FpkFile)));
                            confCounter++;
                        }
                    }
                }

                // if the mod conflicts, prompt user for resolution

                if (conflictingMods.Count > 0)
                {
                    Debug.LogLine(String.Format("[Mod] Found {0} conflicts", confCounter));
                    string msgboxtext = String.Format("\"{0}\" conflicts with the following pre-existing mods:\n\n", Tools.ReadMetaData(ModFiles[i]).Name);
                    foreach (string Conflict in conflictingMods)
                    {
                        msgboxtext += String.Format("\"{0}\"\n", Conflict);
                    }
                    msgboxtext += "\n\nMore information regarding these conflicts can be found in the Debug Logs.";
                    DialogResult userInput = conflictForm.ShowDialog(msgboxtext);
                    if (userInput == DialogResult.Cancel)
                    {
                        ModFiles.RemoveAt(i);
                        continue;
                    }
                }

                Debug.LogLine("[Mod] No conflicts found");

                bool sysConflict = false;
                // check for system file conflicts
                var gameData = manager.GetGameData();
                foreach (ModQarEntry gameQarFile in gameData.GameQarEntries.FindAll(entry => entry.SourceType == FileSource.System))
                {
                    if (metaData.ModQarEntries.Count(entry => Tools.ToQarPath(entry.FilePath) == Tools.ToQarPath(gameQarFile.FilePath)) > 0)
                    {
                        sysConflict = true;
                    }
                }

                foreach (ModFpkEntry gameFpkFile in gameData.GameFpkEntries.FindAll(entry => entry.SourceType == FileSource.System))
                {
                    if (metaData.ModFpkEntries.Count(entry => entry.FilePath == gameFpkFile.FilePath && entry.FpkFile == gameFpkFile.FpkFile) > 0)
                    {
                        sysConflict = true;
                    }
                }
                if (sysConflict)
                {
                    //tex TODO: figure out what it's actually checking and how this can be corrupted
                    string msgboxtext = String.Format("\"{0}\" conflicts with existing MGSV system files,\n", Tools.ReadMetaData(ModFiles[i]).Name);
                    msgboxtext += "or the snakebite.xml base entries has become corrupt.\n";
                    msgboxtext += "Please use the Restore Original Game Files option in Snakebite settings and re-run snakebite\n";
                    DialogResult userInput = conflictForm.ShowDialog(msgboxtext);
                    if (userInput == DialogResult.Cancel)
                    {
                        ModFiles.RemoveAt(i);
                        continue;
                    }
                }
            }
        }