public static void Main(string[] args) { Console.SetBufferSize(80, 25); int score = 0; Walls walls = new Walls(80, 25); walls.Draw(); // Отрисовка точек Point p = new Point(4, 5, '*'); Snake snake = new Snake(p, 4, Direction.RIGHT); snake.Draw(); int speed = 500; FoodCreator foodCreator = new FoodCreator(80, 25, '$'); Point food = foodCreator.CreateFood(); while (walls.isHitFood(food)) { food = foodCreator.CreateFood(); break; } food.Draw(); /*FoodCreator foodCreator = new FoodCreator(80, 25, '$'); * Point food = foodCreator.CreateFood(); * food.Draw();*/ while (true) { if (walls.IsHit(snake) || snake.IsHitTail()) { break; } if (snake.Eat(food)) { food = foodCreator.CreateFood(); while (walls.isHitFood(food)) { food = foodCreator.CreateFood(); break; } food.Draw(); //food = foodCreator.CreateFood(); //food.Draw(); score++; speed = speed - 30; } else { snake.Move(); } System.Threading.Thread.Sleep(speed); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.HandleKey(key.Key); } } string str_score = Convert.ToString(score); WriteGameOver(str_score); Console.ReadLine(); }