private bool SerpentCatchItself() { for (int i = 2; i < serpent.GetSerpent().Count; i++) { if (serpent.HasCollided(serpent.GetSerpent()[i])) { return(false); } } return(true); }
private void CheckFoodCatch() { if (serpent.HasCollided(food.GetFood())) { serpent.Eat(food.GetFood()); food.Generate(); } }