private void gameAdvance() { if (board.isGameOverBySnakeAdvancing()) { isGameOver = true; if (board.HasWon) { if (Settings.Instance.IsSoundsOn) { SoundPlayer winningSound = new SoundPlayer(Properties.Resources.claps); winningSound.Play(); } WinningWindow winningWindow = new WinningWindow(); winningWindow.ShowDialog(); Close(); } else { LosingWindow losingWindow = new LosingWindow(); losingWindow.ShowDialog(); Close(); } } else { eatToBeatCount.Text = board.RemainingFood.ToString(); } visualBoard.Refresh(); }