public GameController() { Position position = new Position(0, 0); map = new Map(400, 400); snake = new Snake.Models.Snake(position, Direction.Down, 3); }
static void Main(string[] args) { Console.SetBufferSize(120, 50); /* * Инициализация змейки с длиной тела, равной 3 и игрового поля. * Начальное положение змейки в центре игрового поля. */ GameBorders gameBorders = new GameBorders(120, 50); Models.Snake snake = new Models.Snake(new Point(60, 25), Direction.Right, 3 ); FoodGenerator gen = new FoodGenerator(120, 50); Point foodPoint = gen.GenerateFood(); foodPoint.Draw(gen.symbol); /* * Обработка нажатий клавиш управления пользователем */ while (true) { if (snake.IsHitWall(gameBorders.borders) || snake.IsHitTail()) { break; } if (snake.Eat(foodPoint)) { foodPoint = gen.GenerateFood(); foodPoint.Draw(gen.symbol); } else { snake.Move(); } Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(); snake.ButtonHandler(key.Key); } } WriteGameOver(); Console.ReadLine(); }
public static void Init() { isActive = true; snake = new Snake(); food = new Food(); wall = new Wall(); // bastapkida paida bolatin jerler snake.body.Add(new Point { x = 1, y = 1 }); food.body.Add(new Point { x = 1, y = 2 }); food.color = ConsoleColor.Green; wall.color = ConsoleColor.White; snake.color = ConsoleColor.Yellow; Console.SetWindowSize(90, 20); // oin otetin bolikterdi rewetkalarmen korwau for (int i = 0; i <= 40; i++) { wall.body.Add(new Point { x = i, y = 0 }); wall.body.Add(new Point { x = i, y = 15 }); } for (int i = 0; i <= 15; i++) { wall.body.Add(new Point { x = 0, y = i }); wall.body.Add(new Point { x = 40, y = i }); } for (int i = 43; i <= 65; i++) { wall.body.Add(new Point { x = i, y = 0 }); wall.body.Add(new Point { x = i, y = 5 }); } for (int i = 0; i <= 5; i++) { wall.body.Add(new Point { x = 43, y = i }); wall.body.Add(new Point { x = 65, y = i }); } }