Inheritance: Mono.Terminal.Widget
示例#1
0
        public MainWindow()
            : base(0, 0, Application.Cols, Application.Lines)
        {
            //Frame layout = new Frame(0,0, Application.Cols, Application.Lines, "smuxi");
            //Add(layout);

            // menu
            Button fileButton = new Button(0, 0, "File");
            fileButton.Clicked += delegate {
                Dialog dialog = new Dialog(40, 6, "File Menu");

                Button quitButton = new Button(0, 0, "Quit");
                quitButton.Clicked += delegate {
                    Frontend.Quit();
                };
                dialog.AddButton(quitButton);

                Button closeButton = new Button(0, 0, "Close");
                closeButton.Clicked += delegate {
                    dialog.Running = false;
                    dialog.Clear();
                };
                dialog.AddButton(closeButton);

                Application.Run(dialog);
            };
            Add(fileButton);

            Button helpButton = new Button(10, 0, "Help");
            helpButton.Clicked += delegate {
                Dialog dialog = new Dialog(30, 6, "Help Menu");

                Button aboutButton = new Button(0, 0, "About");
                aboutButton.Clicked += delegate {
                    Dialog aboutDialog = new Dialog(70, 10, "About smuxi");

                    aboutDialog.Add(new Label(0, 0, "smuxi"));
                    aboutDialog.Add(new Label(0, 1, "Frontend: " + Frontend.UIName + " " + Frontend.Version));
                    aboutDialog.Add(new Label(0, 2, "Engine: " + Frontend.EngineVersion));
                    aboutDialog.Add(new Label(0, 4, "Copyright(C) 2005-2007 (C) Mirco Bauer <*****@*****.**>"));

                    Button closeButton = new Button("Close");
                    closeButton.Clicked += delegate {
                        aboutDialog.Running = false;
                        aboutDialog.Clear();
                    };
                    aboutDialog.AddButton(closeButton);

                    Application.Run(aboutDialog);
                };
                dialog.AddButton(aboutButton);

                Button helpCloseButton = new Button(0, 0, "Close");
                helpCloseButton.Clicked += delegate {
                    dialog.Running = false;
                    dialog.Clear();
                };
                dialog.AddButton(helpCloseButton);

                Application.Run(dialog);
            };
            Add(helpButton);

            // output
            /*
            TextView textView = new TextView(0, 1, Application.Cols, Application.Lines -2);
            textView.Add("Hello World!");
            textView.Add("Foo bar me!");
            Add(textView);
            */
            LogWidget log = new LogWidget(0, 1, Application.Cols, Application.Lines -2);
            Add(log);

            _UI = new CursesUI(log);

            // input
            Entry entry = new Entry(0, Application.Lines - 1, Application.Cols, String.Empty);
            Add(entry);
            _Entry = entry;

            // status
        }
示例#2
0
 public CursesUI(LogWidget logWidget)
 {
     _TextView = logWidget;
 }
示例#3
0
文件: CursesUI.cs 项目: shubhtr/smuxi
 public CursesUI(LogWidget logWidget)
 {
     _TextView = logWidget;
 }
示例#4
0
        public MainWindow() : base(0, 0, Application.Cols, Application.Lines)
        {
            //Frame layout = new Frame(0,0, Application.Cols, Application.Lines, "smuxi");
            //Add(layout);

            // menu
            Button fileButton = new Button(0, 0, "File");

            fileButton.Clicked += delegate {
                Dialog dialog = new Dialog(40, 6, "File Menu");

                Button quitButton = new Button(0, 0, "Quit");
                quitButton.Clicked += delegate {
                    Frontend.Quit();
                };
                dialog.AddButton(quitButton);

                Button closeButton = new Button(0, 0, "Close");
                closeButton.Clicked += delegate {
                    dialog.Running = false;
                    dialog.Clear();
                };
                dialog.AddButton(closeButton);

                Application.Run(dialog);
            };
            Add(fileButton);

            Button helpButton = new Button(10, 0, "Help");

            helpButton.Clicked += delegate {
                Dialog dialog = new Dialog(30, 6, "Help Menu");

                Button aboutButton = new Button(0, 0, "About");
                aboutButton.Clicked += delegate {
                    Dialog aboutDialog = new Dialog(70, 10, "About smuxi");

                    aboutDialog.Add(new Label(0, 0, "Smuxi"));
                    aboutDialog.Add(new Label(0, 1, "Frontend: " + Frontend.UIName + " " + Frontend.Version));
                    aboutDialog.Add(new Label(0, 2, "Engine: " + Frontend.EngineVersion));
                    aboutDialog.Add(new Label(0, 4, "Copyright(C) 2005-2007 (C) Mirco Bauer <*****@*****.**>"));

                    Button closeButton = new Button("Close");
                    closeButton.Clicked += delegate {
                        aboutDialog.Running = false;
                        aboutDialog.Clear();
                    };
                    aboutDialog.AddButton(closeButton);

                    Application.Run(aboutDialog);
                };
                dialog.AddButton(aboutButton);

                Button helpCloseButton = new Button(0, 0, "Close");
                helpCloseButton.Clicked += delegate {
                    dialog.Running = false;
                    dialog.Clear();
                };
                dialog.AddButton(helpCloseButton);

                Application.Run(dialog);
            };
            Add(helpButton);

            // output

            /*
             * TextView textView = new TextView(0, 1, Application.Cols, Application.Lines -2);
             * textView.Add("Hello World!");
             * textView.Add("Foo bar me!");
             * Add(textView);
             */
            LogWidget log = new LogWidget(0, 1, Application.Cols, Application.Lines - 2);

            Add(log);

            _UI = new CursesUI(log);

            // input
            Entry entry = new Entry(0, Application.Lines - 1, Application.Cols, String.Empty);

            Add(entry);
            _Entry = entry;

            // status
        }