public static void translate_reset(ResetData reset, renumber_areas r_data) { // TODO }
public static void warn_in_prog(CharacterInstance ch, int low, int high, string where, int vnum, MudProgData mprog, renumber_areas r_area) { // TODO }
public static void warn_progs(CharacterInstance ch, int low, int high, AreaData area, renumber_areas r_area) { // TODO }
public static void translate_objvals(CharacterInstance ch, AreaData area, renumber_areas r_area, bool verbose) { // TODO }
public static void renumber_area(CharacterInstance ch, AreaData area, renumber_areas r_area, bool area_is_proto, bool verbose) { // TODO }
public static bool check_vnums(CharacterInstance ch, AreaData tarea, renumber_areas r_area) { // TODO return(false); }