public TrailsMenu() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; }
public TrailsTestInstruction() { this.InitializeComponent(); DisplayInformation.AutoRotationPreferences = Windows.Graphics.Display.DisplayOrientations.Landscape; //Landscape mode this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; nodes = new List<TrailNode>(); ink_manager = new Windows.UI.Input.Inking.InkManager(); //Set the ink to not use bezeir curves drawingAttributes = new Windows.UI.Input.Inking.InkDrawingAttributes(); // True is the Default value for fitToCurve. drawingAttributes.FitToCurve = false; ink_manager.SetDefaultDrawingAttributes(drawingAttributes); disp = new DispatcherTimer(); disp.Interval = new TimeSpan(0, 0, 0, 0, 1); disp.Tick += timer_tick; instructionTimer = new DispatcherTimer(); instructionTimer.Interval = new TimeSpan(0, 0, 3); instructionTimer.Tick += instruction_tick; instructionTimer.Start(); pen = new Image(); instructions = new List<string>(); amountToMove = 3; }
public UserInfoPage() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; loadJson(); }
public CreateAccountPage() { usernameHashDictionary = new Dictionary<string, string>(); loadAccounts(); this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; }
public NormComparison() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; this.Loaded += NormComparisonPage_Loaded; fileNames = new List<string>(); }