public MainPage() { //Initialize all the things this.InitializeComponent(); VoiceController.InitializeSpeechRecognizer(); MirrorState.InitialMirrorState(); _clockTimer = new DispatcherTimer(); _todaysWeatherTimer = new DispatcherTimer(); _tomorrowsWeatherTimer = new DispatcherTimer(); _weeksWeatherTimer = new DispatcherTimer();; _refreshRateTimer = new DispatcherTimer(); //Set the refresh rates on the timers _clockTimer.Interval = TimeSpan.FromSeconds(ClockRefreshRate); _todaysWeatherTimer.Interval = TimeSpan.FromSeconds(TodaysWeatherRefreshRate); _tomorrowsWeatherTimer.Interval = TimeSpan.FromHours(TomorrowsWeatherRefreshRate); _weeksWeatherTimer.Interval = TimeSpan.FromHours(WeeksWeatherRefreshRate); _refreshRateTimer.Interval = TimeSpan.FromMilliseconds(DisplayRefreshRate); //Set all the flags for updates to true at start _clockTicked = true; _todaysWeatherTicked = true; _tomorrowsWeatherTicked = true; _weeksWeatherTicked = true; //Populate all weather information at the beginning WeatherLogic.UpdateTodaysWeather(); WeatherLogic.UpdateTomorrowsWeather(); WeatherLogic.UpdateThisWeeksWeather(); //Start the program StartTimers(); RefreshDisplay(); }
//When the program ends, kill the speech recognizer public static async void MainPage_Unloaded(object sender, object args) { //Stop voice recognition VoiceController.UnloadSpeechRecognizer(); }