/// <summary> Deletes the language. </summary> public static void DeleteLanguage(SmartCultureInfo cultureInfo) { string filePath = LocalizationWorkspace.LanguageFilePath(cultureInfo.languageCode); if(FileUtility.Exists(filePath)) { FileUtility.Delete(filePath); FileUtility.Delete(filePath + LocalizationWorkspace.metaFileEnding); } //The text file filePath = LocalizationWorkspace.ResourcesFolderFilePath() + "/" + LocalizationWorkspace.rootLanguageName + "." + cultureInfo.languageCode + LocalizationWorkspace.txtFileEnding; if(FileUtility.Exists(filePath)) { FileUtility.Delete(filePath); FileUtility.Delete(filePath + LocalizationWorkspace.metaFileEnding); } //The assets directory filePath = LocalizationWorkspace.LanguageRuntimeFolderPath(cultureInfo.languageCode); if(Directory.Exists(filePath)) { Directory.Delete(filePath + "/", true); FileUtility.Delete(filePath + LocalizationWorkspace.metaFileEnding); } SmartCultureInfoCollection allCultures = SmartCultureInfoEx.Deserialize(LocalizationWorkspace.CultureInfoCollectionFilePath()); LanguageHandlerEditor.CheckAndSaveAvailableLanguages(allCultures); AssetDatabase.Refresh(); }
/// <summary> /// Checks .resx files and converts them into text assets that can be used at runtime /// </summary> public static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { //Only use this if there's a localization system created if (!LocalizationWorkspace.Exists()) { return; } foreach (string asset in importedAssets) { if (asset.EndsWith(LocalizationWorkspace.resXFileEnding)) { string newFileName = LocalizationWorkspace.ResourcesFolderFilePath() + "/" + Path.GetFileNameWithoutExtension(asset) + LocalizationWorkspace.txtFileEnding; if (!DirectoryUtility.CheckAndCreate(LocalizationWorkspace.ResourcesFolderFilePath())) { return; } //Delete the file if it already exists if (FileUtility.Exists(newFileName)) { FileUtility.Delete(newFileName); } string fileData = ""; using (StreamReader reader = new StreamReader(asset)) { fileData = reader.ReadToEnd(); } FileUtility.WriteToFile(newFileName, fileData); SmartCultureInfoCollection allCultures = SmartCultureInfoEx.Deserialize(LocalizationWorkspace.CultureInfoCollectionFilePath()); LanguageHandlerEditor.CheckAndSaveAvailableLanguages(allCultures); AssetDatabase.Refresh(ImportAssetOptions.Default); } } }