public static RawShaderResourceViewDeclarationToken Parse(BytecodeReader reader, ShaderVersion version) { var token0 = reader.ReadUInt32(); var result = new RawShaderResourceViewDeclarationToken { Operand = Operand.Parse(reader, token0.DecodeValue <OpcodeType>(0, 10)) }; if (version.IsSM51) { result.SpaceIndex = reader.ReadUInt32(); } return(result); }
public static DeclarationToken Parse(BytecodeReader reader, OpcodeType opcodeType) { switch (opcodeType) { case OpcodeType.DclGlobalFlags: return(GlobalFlagsDeclarationToken.Parse(reader)); case OpcodeType.DclResource: return(ResourceDeclarationToken.Parse(reader)); case OpcodeType.DclSampler: return(SamplerDeclarationToken.Parse(reader)); case OpcodeType.DclInput: case OpcodeType.DclInputSgv: case OpcodeType.DclInputSiv: case OpcodeType.DclInputPs: case OpcodeType.DclInputPsSgv: case OpcodeType.DclInputPsSiv: return(InputRegisterDeclarationToken.Parse(reader)); case OpcodeType.DclOutput: case OpcodeType.DclOutputSgv: case OpcodeType.DclOutputSiv: return(OutputRegisterDeclarationToken.Parse(reader)); case OpcodeType.DclIndexRange: return(IndexingRangeDeclarationToken.Parse(reader)); case OpcodeType.DclTemps: return(TempRegisterDeclarationToken.Parse(reader)); case OpcodeType.DclIndexableTemp: return(IndexableTempRegisterDeclarationToken.Parse(reader)); case OpcodeType.DclConstantBuffer: return(ConstantBufferDeclarationToken.Parse(reader)); case OpcodeType.DclGsInputPrimitive: return(GeometryShaderInputPrimitiveDeclarationToken.Parse(reader)); case OpcodeType.DclGsOutputPrimitiveTopology: return(GeometryShaderOutputPrimitiveTopologyDeclarationToken.Parse(reader)); case OpcodeType.DclMaxOutputVertexCount: return(GeometryShaderMaxOutputVertexCountDeclarationToken.Parse(reader)); case OpcodeType.DclGsInstanceCount: return(GeometryShaderInstanceCountDeclarationToken.Parse(reader)); case OpcodeType.DclInputControlPointCount: case OpcodeType.DclOutputControlPointCount: return(ControlPointCountDeclarationToken.Parse(reader)); case OpcodeType.DclTessDomain: return(TessellatorDomainDeclarationToken.Parse(reader)); case OpcodeType.DclTessPartitioning: return(TessellatorPartitioningDeclarationToken.Parse(reader)); case OpcodeType.DclTessOutputPrimitive: return(TessellatorOutputPrimitiveDeclarationToken.Parse(reader)); case OpcodeType.DclHsMaxTessFactor: return(HullShaderMaxTessFactorDeclarationToken.Parse(reader)); case OpcodeType.DclHsForkPhaseInstanceCount: return(HullShaderForkPhaseInstanceCountDeclarationToken.Parse(reader)); case OpcodeType.DclFunctionBody: return(FunctionBodyDeclarationToken.Parse(reader)); case OpcodeType.DclFunctionTable: return(FunctionTableDeclarationToken.Parse(reader)); case OpcodeType.DclInterface: return(InterfaceDeclarationToken.Parse(reader)); case OpcodeType.DclThreadGroup: return(ThreadGroupDeclarationToken.Parse(reader)); case OpcodeType.DclUnorderedAccessViewTyped: return(TypedUnorderedAccessViewDeclarationToken.Parse(reader)); case OpcodeType.DclUnorderedAccessViewRaw: return(RawUnorderedAccessViewDeclarationToken.Parse(reader)); case OpcodeType.DclUnorderedAccessViewStructured: return(StructuredUnorderedAccessViewDeclarationToken.Parse(reader)); case OpcodeType.DclThreadGroupSharedMemoryRaw: return(RawThreadGroupSharedMemoryDeclarationToken.Parse(reader)); case OpcodeType.DclThreadGroupSharedMemoryStructured: return(StructuredThreadGroupSharedMemoryDeclarationToken.Parse(reader)); case OpcodeType.DclResourceRaw: return(RawShaderResourceViewDeclarationToken.Parse(reader)); case OpcodeType.DclResourceStructured: return(StructuredShaderResourceViewDeclarationToken.Parse(reader)); case OpcodeType.DclStream: return(StreamDeclarationToken.Parse(reader)); default: throw new ParseException("OpcodeType '" + opcodeType + "' is not supported."); } }