/// <summary> /// 给下一步列表中继续添加子节点 /// </summary> /// <param name="nextActivityRoutedResult"></param> /// <param name="child"></param> internal static void AddNewNextActivityToRoutedList(ref NextActivityRouteResult nextActivityRoutedResult, NextActivityRouteResult child) { //初始化列表 if (nextActivityRoutedResult.Children == null) { nextActivityRoutedResult.Children = new List <NextActivityRouteResult>(); } //添加子节点 if (child != null) { nextActivityRoutedResult.Children.Add(child); } }
internal static NextActivityRouteResult CreateNextActivityRouteResult(ActivityEntity activity) { NextActivityRouteResult result; if (activity.ActivityType == ActivityTypeEnum.GatewayNode) { if (activity.GatewayDirectionType == GatewayDirectionEnum.AndSplit) { result = new NextActivityRouteResult(NextActivityRouteChoiceEnum.MustAll); } else { result = new NextActivityRouteResult(NextActivityRouteChoiceEnum.OrMultiple); } result.GatewayActivity = activity; } else { result = new NextActivityRouteResult(NextActivityRouteChoiceEnum.Single); result.NormalActivity = activity; } return(result); }