IBowConfigData[] CreateInitializedBowCofigDataArray() { IBowConfigData[] result = new IBowConfigData[thisBowCount]; for (int i = 0; i < thisBowCount; i++) { IBowConfigData configData = new BowConfigData(); int[] attributeLevelArray = new int[] { 0, 0, 0 }; configData.SetAttributeLevels(attributeLevelArray); result[i] = configData; } result[0].Unlock(); return(result); }
/* Others */ public void ClearBowConfigData(int bowIndex) { IBowConfigData newData = new BowConfigData(); GetBowConfigDataArray()[bowIndex] = newData; }