void Update() { trackerObject.Update(transform.position); //mesh = Linear.GenerateTrackerMesh(trackerObject.trackerList, transform, lineWidth, transform.position.z + 0.001f); //Max2D.SetColor (Color.black); //Max2DMesh.Draw(mesh, GetStaticMaterial()); }
public void Update(Vector2 pos) { if (input.GetInputClicked()) { pointsList.Clear(); linearTracker.trackerList.Clear(); pointsList.Add(pos.ToVector2D()); } if (input.GetInputPressed() && pointsList.Count > 0) { linearTracker.Update(pos, minVertexDistance); } if (input.GetInputReleased()) { pointsList.Clear(); linearTracker.trackerList.Clear(); } }