public void ThenFetchedAdvancingPlayersInRoundShouldBeExactly(int roundIndex, string commaSeparatedPlayerNames) { RoundBase round = createdRounds[roundIndex]; List <string> playerNames = StringUtility.ToStringList(commaSeparatedPlayerNames, ","); RoundInteractionStepUtility.FetchingAdvancingPlayersInRoundYieldsGivenPlayerNames(round, playerNames); }
public void ThenFetchedAdvancingPlayersInRoundShouldBeEmpty(int roundIndex) { RoundBase round = createdRounds[roundIndex]; RoundInteractionStepUtility.FetchingAdvancingPlayersInRoundYieldsNull(round); }