public virtual Task <PlayRoom> CreateEmptyRoomAsync(RoomConfig config) { var room = new StandardPlayRoom(config); Rooms.Add(room); return(Task.FromResult(room as PlayRoom)); }
public virtual Task <PlayRoom> CreateWithConfigAsync(RoomConfig config, SlarkClientConnection connection) { var player = new StandardPlayer() { ClientConnection = connection, ActorId = 1, }; var room = new StandardPlayRoom(config) { MasterClientId = player.Client.PeerId, CreatorId = player.Client.PeerId, Players = new ConcurrentHashSet <Player>() { { player } } }; player.Client.RoomId = room.Id; Rooms.Add(room); return(Task.FromResult(room as PlayRoom)); }