/// <summary> /// Deprecated Method for adding a new object to the Equipments EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToEquipments(Equipment equipment) { base.AddObject("Equipments", equipment); }
/// <summary> /// Create a new Equipment object. /// </summary> /// <param name="equipmentId">Initial value of the EquipmentId property.</param> /// <param name="approved">Initial value of the Approved property.</param> /// <param name="detailsId">Initial value of the DetailsId property.</param> public static Equipment CreateEquipment(global::System.Int32 equipmentId, global::System.Boolean approved, global::System.Int32 detailsId) { Equipment equipment = new Equipment(); equipment.EquipmentId = equipmentId; equipment.Approved = approved; equipment.DetailsId = detailsId; return equipment; }