示例#1
0
        public ServerMessage GetAchievements(GameClient session)
        {
            ServerMessage message = BasicUtilies.GetRevisionServerMessage(Revision.RELEASE63_35255_34886_201108111108);

            message.Init(r63aOutgoing.Achievements);
            message.AppendInt32(this.Achievements.Count);
            foreach (Achievement achievement in this.Achievements.Values)
            {
                AchievementLevel level = null;
                if (session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName) == achievement.LevelsCount)
                {
                    level = achievement.GetLevel(session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName)); //current level
                }
                else
                {
                    level = achievement.GetLevel(session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName) + 1); //next level
                }

                message.AppendInt32(achievement.ID);                                                                                                   //id
                message.AppendInt32(level.Level);                                                                                                      //current level
                message.AppendString(level.LevelBadge);                                                                                                //badge code
                message.AppendInt32(level.ProgressNeeded);                                                                                             //progress needed
                message.AppendInt32(level.ActivityPoints);                                                                                             //pixes
                message.AppendInt32(level.ActivityPointsType);                                                                                         //currency type
                message.AppendInt32(session.GetHabbo().GetUserAchievements().GetAchievementProgress(achievement.GroupName));                           //current progress
                message.AppendBoolean(session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName) == achievement.LevelsCount); //completed or not
                message.AppendString(achievement.Category);                                                                                            //category
                message.AppendInt32(achievement.LevelsCount);                                                                                          //how many levels
            }
            message.AppendString("");                                                                                                                  //idk
            return(message);
        }
示例#2
0
 public void UpdateAchievement(GameClient session, string group)
 {
     if (session.Revision > Revision.R26_20080915_0408_7984_61ccb5f8b8797a3aba62c1fa2ca80169)
     {
         if (this.Achievements.ContainsKey(group))
         {
             Achievement achievement = this.Achievements[group];
             if (achievement != null)
             {
                 AchievementLevel level = session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName) == achievement.LevelsCount ? achievement.GetLevel(session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName)) : achievement.GetLevel(session.GetHabbo().GetUserAchievements().GetAchievementLevel(achievement.GroupName) + 1); //next level progress
                 if (level != null)
                 {
                     session.SendMessage(BasicUtilies.GetRevisionPacketManager(session.Revision).GetOutgoing(OutgoingPacketsEnum.UpdateAchievement).Handle(new ValueHolder().AddValue("Session", session).AddValue("Achievement", achievement).AddValue("Level", level).AddValue("LastLevel", achievement.GetLevel(level.Level - 1))));
                 }
             }
         }
     }
 }
示例#3
0
        public void AddAchievement(GameClient session, string group, int level)
        {
            if (this.Achievements.ContainsKey(group))
            {
                Achievement achievement = this.Achievements[group];
                if (achievement != null)
                {
                    AchievementLevel currentLevel = achievement.GetLevel(session.GetHabbo().GetUserAchievements().GetAchievementLevel(group));
                    AchievementLevel nextLevel    = achievement.GetLevel(level);
                    if (nextLevel != null && nextLevel.Level > session.GetHabbo().GetUserAchievements().GetAchievementLevel(group))
                    {
                        session.GetHabbo().GetUserAchievements().AchievementUnlocked(group, level);
                        if (currentLevel != null)
                        {
                            session.GetHabbo().GetBadgeManager().RemoveBadge(currentLevel.LevelBadge);
                        }
                        session.GetHabbo().GetBadgeManager().AddBadge(nextLevel.LevelBadge, 0, true);
                        session.GetHabbo().AddActivityPoints(nextLevel.ActivityPointsType, nextLevel.ActivityPoints);
                        session.GetHabbo().UpdateActivityPoints(nextLevel.ActivityPointsType, true);
                        session.GetHabbo().GetUserStats().AchievementPoints += nextLevel.Score;

                        if (session.Revision > Revision.R26_20080915_0408_7984_61ccb5f8b8797a3aba62c1fa2ca80169)
                        {
                            session.SendMessage(BasicUtilies.GetRevisionPacketManager(session.Revision).GetOutgoing(OutgoingPacketsEnum.AchievementUnlocked).Handle(new ValueHolder().AddValue("Achievement", achievement).AddValue("NextLevel", nextLevel).AddValue("CurrentLevel", currentLevel)));
                        }

                        this.UpdateAchievement(session, group);

                        using (DatabaseClient dbClient = Skylight.GetDatabaseManager().GetClient())
                        {
                            if (session.GetHabbo().GetUserSettings().FriendStream)
                            {
                                dbClient.AddParamWithValue("userId", session.GetHabbo().ID);
                                dbClient.AddParamWithValue("badge", nextLevel.LevelBadge);
                                dbClient.ExecuteQuery("INSERT INTO user_friend_stream(type, user_id, timestamp, extra_data) VALUES('2', @userId, UNIX_TIMESTAMP(), @badge)");
                            }
                        }
                    }
                }
            }
        }
示例#4
0
 public void AddLevel(AchievementLevel level)
 {
     this.Levels.Add(level.Level, level);
 }