示例#1
0
        private void openLastTableToolStripMenuItem_Click(object sender, EventArgs e)
        {
            var lastTableContents = File.ReadAllLines("last_table.txt");

            st  = new SkillTable(lastTableContents[0]);
            snt = new SkillNameTable(lastTableContents[0].Replace("skilltable", "skillnametable"));

            // bad kludge. very bad kludge. who cares tho
            if (lastTableContents[0].Contains("player"))
            {
                rt = new RequirementsTable(lastTableContents[0].Replace("skilltable", "skilllearntable"));
            }

            InitSkillEditor(lastTableContents[0], snt);
        }
示例#2
0
        private void openTableToolStripMenuItem_Click(object sender, EventArgs e)
        {
            var openTableDialog = new OpenFileDialog();

            openTableDialog.Filter           = "Player skill table|playerskilltable.tbl|Enemy skill table|enemyskilltable.tbl";
            openTableDialog.RestoreDirectory = true;

            if ((openTableDialog.ShowDialog() == DialogResult.OK))
            {
                st  = new SkillTable(openTableDialog.FileName);
                snt = new SkillNameTable(openTableDialog.FileName.Replace("skilltable", "skillnametable"));

                // bad kludge. very bad kludge. who cares tho
                if (openTableDialog.FileName.Contains("player"))
                {
                    rt = new RequirementsTable(openTableDialog.FileName.Replace("skilltable", "skilllearntable"));
                    ct = new SkillCustomTable(openTableDialog.FileName.Replace("playerskilltable", "skillcustomtable"));
                }

                InitSkillEditor(openTableDialog.FileName, snt);
            }
        }