public void BrokenAxeCantAttack() { Axe axe = new Axe(1, 1); Dummy dummy = new Dummy(10, 10); axe.Attack(dummy); Assert.That(() => axe.Attack(dummy), Throws.InvalidOperationException .With.Message.EqualTo("Axe is broken.")); }
public void BrokenAxeCantAttack() { Axe axe = new Axe(ATTACKS_POINTS, 0); Assert.That(() => axe.Attack(dummy), Throws.InvalidOperationException .With.Message.EqualTo(AXE_BROKEN_MSG)); }
public void AxeLoosesDurabilityAfterAttack() { Axe axe = new Axe(10, 10); Dummy dummy = new Dummy(10, 10); axe.Attack(dummy); Assert.That(axe.DurabilityPoints, Is.EqualTo(9), "Axe Durability doesn't change after attack."); }
public void AxeLoosesDurabilityAfterAttack() { // Arrange Axe axe = new Axe(ATTACKS_POINTS, 10); // Act axe.Attack(this.dummy); // Assert Assert.That(axe.DurabilityPoints, Is.EqualTo(9), AXE_DURABILITY_RESULT_FAILED_MSG); }
public void AxeThrowsExceptionIfBboken() { const int Health = 10; const int Experience = 10; const int Attack = 10; const int Durability = 0; Dummy dummy = new Dummy(Health, Experience); Axe axe = new Axe(Attack, Durability); Assert.Throws <InvalidOperationException>(() => axe.Attack(dummy)); }
public void AxeLosesDurabilityAfterAttack() { const int Health = 10; const int Experience = 10; const int Attack = 10; const int Durability = 10; Dummy dummy = new Dummy(Health, Experience); Axe axe = new Axe(Attack, Durability); axe.Attack(dummy); int expectedDurability = 9; Assert.That(expectedDurability.Equals(axe.DurabilityPoints), "Axe Durability doesn't change after attack."); }