/// <inheritdoc />
        protected override void OnFrameApply(ImageFrame <TPixel> source)
        {
            DenseMatrix <float>[] kernels = this.Kernels.Flatten();

            var interest = Rectangle.Intersect(this.SourceRectangle, source.Bounds());

            // We need a clean copy for each pass to start from
            using ImageFrame <TPixel> cleanCopy = source.Clone();

            using (var processor = new ConvolutionProcessor <TPixel>(this.Configuration, kernels[0], true, this.Source, interest))
            {
                processor.Apply(source);
            }

            if (kernels.Length == 1)
            {
                return;
            }

            // Additional runs
            for (int i = 1; i < kernels.Length; i++)
            {
                using ImageFrame <TPixel> pass = cleanCopy.Clone();

                using (var processor = new ConvolutionProcessor <TPixel>(this.Configuration, kernels[i], true, this.Source, interest))
                {
                    processor.Apply(pass);
                }

                var operation = new RowOperation(source.PixelBuffer, pass.PixelBuffer, interest);
                ParallelRowIterator.IterateRows(
                    this.Configuration,
                    interest,
                    in operation);
            }
        }
        /// <inheritdoc />
        protected override void OnFrameApply(ImageFrame <TPixel> source)
        {
            DenseMatrix <float>[] kernels = this.Kernels.Flatten();

            int startY = this.SourceRectangle.Y;
            int endY   = this.SourceRectangle.Bottom;
            int startX = this.SourceRectangle.X;
            int endX   = this.SourceRectangle.Right;

            // Align start/end positions.
            int minX = Math.Max(0, startX);
            int maxX = Math.Min(source.Width, endX);
            int minY = Math.Max(0, startY);
            int maxY = Math.Min(source.Height, endY);

            // we need a clean copy for each pass to start from
            using (ImageFrame <TPixel> cleanCopy = source.Clone())
            {
                using (var processor = new ConvolutionProcessor <TPixel>(this.Configuration, kernels[0], true, this.Source, this.SourceRectangle))
                {
                    processor.Apply(source);
                }

                if (kernels.Length == 1)
                {
                    return;
                }

                int shiftY = startY;
                int shiftX = startX;

                // Reset offset if necessary.
                if (minX > 0)
                {
                    shiftX = 0;
                }

                if (minY > 0)
                {
                    shiftY = 0;
                }

                var workingRect = Rectangle.FromLTRB(minX, minY, maxX, maxY);

                // Additional runs.
                // ReSharper disable once ForCanBeConvertedToForeach
                for (int i = 1; i < kernels.Length; i++)
                {
                    using (ImageFrame <TPixel> pass = cleanCopy.Clone())
                    {
                        using (var processor = new ConvolutionProcessor <TPixel>(this.Configuration, kernels[i], true, this.Source, this.SourceRectangle))
                        {
                            processor.Apply(pass);
                        }

                        Buffer2D <TPixel> passPixels   = pass.PixelBuffer;
                        Buffer2D <TPixel> targetPixels = source.PixelBuffer;

                        ParallelHelper.IterateRows(
                            workingRect,
                            this.Configuration,
                            rows =>
                        {
                            for (int y = rows.Min; y < rows.Max; y++)
                            {
                                int offsetY = y - shiftY;

                                ref TPixel passPixelsBase   = ref MemoryMarshal.GetReference(passPixels.GetRowSpan(offsetY));
                                ref TPixel targetPixelsBase = ref MemoryMarshal.GetReference(targetPixels.GetRowSpan(offsetY));

                                for (int x = minX; x < maxX; x++)
                                {
                                    int offsetX = x - shiftX;

                                    // Grab the max components of the two pixels
                                    ref TPixel currentPassPixel   = ref Unsafe.Add(ref passPixelsBase, offsetX);
                                    ref TPixel currentTargetPixel = ref Unsafe.Add(ref targetPixelsBase, offsetX);

                                    var pixelValue = Vector4.Max(
                                        currentPassPixel.ToVector4(),
                                        currentTargetPixel.ToVector4());

                                    currentTargetPixel.FromVector4(pixelValue);
                                }
                            }
                        });