/// <inheritdoc /> public override void Blend(MemoryAllocator memoryManager, Span <TPixel> destination, Span <TPixel> background, Span <TPixel> source, Span <float> amount) { Guard.MustBeGreaterThanOrEqualTo(background.Length, destination.Length, nameof(background.Length)); Guard.MustBeGreaterThanOrEqualTo(source.Length, destination.Length, nameof(source.Length)); Guard.MustBeGreaterThanOrEqualTo(amount.Length, destination.Length, nameof(amount.Length)); using (IMemoryOwner <Vector4> buffer = memoryManager.Allocate <Vector4>(destination.Length * 3)) { Span <Vector4> destinationSpan = buffer.Slice(0, destination.Length); Span <Vector4> backgroundSpan = buffer.Slice(destination.Length, destination.Length); Span <Vector4> sourceSpan = buffer.Slice(destination.Length * 2, destination.Length); PixelOperations <TPixel> .Instance.ToVector4(background, backgroundSpan, destination.Length); PixelOperations <TPixel> .Instance.ToVector4(source, sourceSpan, destination.Length); for (int i = 0; i < destination.Length; i++) { destinationSpan[i] = PorterDuffFunctions.DestIn(backgroundSpan[i], sourceSpan[i], amount[i]); } PixelOperations <TPixel> .Instance.PackFromVector4(destinationSpan, destination, destination.Length); } }
/// <inheritdoc /> public override TPixel Blend(TPixel background, TPixel source, float amount) { return(PorterDuffFunctions.DestIn(background, source, amount)); }