示例#1
0
        public FlappyBirdMainGameScene(string _name) : base(_name)
        {
            FlappyBirdProperties.Init();

            SEObject background = new SEObject("background");

            background.GetComponent().GetSpriteComponent().SetSprite(SEResourcesManager.GetSpriteByName("background-day"));
            background.GetComponent().GetTransformComponent().SetSize(SEProperties.GetGameWindowWidth(),
                                                                      SEProperties.GetGameWindowHeight());
            background.GetComponent().GetSpriteComponent().SetLayerDepth(1.0f);
            AddChild(background);

            bird = new Bird();
            AddChild(bird);

            obstacleManager = new ObstacleManager();
            AddChild(obstacleManager);

            Ground ground = new Ground();

            AddChild(ground);

            AddChild(FlappyBirdProperties.GetScoreLabel());
            AddChild(FlappyBirdProperties.GetHighScoreLabel());
            AddChild(FlappyBirdProperties.GetTextLabel());
        }
示例#2
0
        public bool CheckBirdCollapse(Bird bird)
        {
            for (int i = 0; i < childs.Count; ++i)
            {
                if ((childs[i].GetChilds()[0].GetComponent().GetTransformComponent().GetPositionX() < bird.GetComponent().GetTransformComponent().GetPositionX()) && (childs[i] as Obstacle).IsActive())
                {
                    bird.GetComponent().GetAudioSourceComponent().Play(@"FlappyBird\sfx_point");
                    FlappyBirdProperties.IncreaseScore();
                    FlappyBirdProperties.GetScoreLabel().GetComponent().GetFontComponent().SetText(FlappyBirdProperties.GetScore().ToString());
                    (childs[i] as Obstacle).SetNonActive();
                }

                for (int j = 0; j < childs[i].GetChilds().Count; ++j)
                {
                    if (bird.GetComponent().GetCircleColliderComponent().Contains(childs[i].GetChilds()[j].GetComponent().GetTransformComponent().GetRectangle()))
                    {
                        bird.GetComponent().GetAudioSourceComponent().Play(@"FlappyBird\sfx_hit");
                        bird.Collapse();
                        return(true);
                    }
                }
            }
            return(false);
        }