public RulesEngineWrapper() { TrayNotificationEvents = new List <TrayNotifyEventArgs>(); SetTrayIconEvents = new List <SetTrayIconEventArgs>(); RefreshStatusEvents = new List <RefreshStatusEventArgs>(); PlayWindowsAudioEvents = new List <PlayWindowsAudioEventArgs>(); StatusBarUpdateEvents = new List <UpdateStatusBarEventArgs>(); ModalDialogEvents = new List <ModalDialogEventArgs>(); SetAudioEvents = new List <SetAudioEventArgs>(); SetLightsEvents = new List <SetLightsEventArgs>(); NewAlertEvents = new List <NewAlertEventArgs>(); NewAchievementEvents = new List <NewAchievementEventArgs>(); NewNewsItemEvents = new List <NewNewsItemEventArgs>(); NewUserEvents = new List <NewUserEventArgs>(); Settings = new SirenOfShameSettingsFake(); CiEntryPointSetting = new CiEntryPointSettingFake(Settings); Settings.CiEntryPointSettings.Add(CiEntryPointSetting); Settings.CiEntryPointSettings.First().BuildDefinitionSettings.Add(new BuildDefinitionSetting { Active = true, AffectsTrayIcon = true, Id = BUILD1_ID, Name = "Build Def 1" }); Settings.CiEntryPointSettings.First().BuildDefinitionSettings.Add(new BuildDefinitionSetting { Active = true, AffectsTrayIcon = true, Id = BUILD2_ID, Name = "Build Def 2" }); _rulesEngine = new FakeRulesEngine(Settings) { SosDb = _sosDbFake }; _rulesEngine.TrayNotify += (sender, arg) => TrayNotificationEvents.Add(arg); _rulesEngine.SetTrayIcon += (sender, arg) => SetTrayIconEvents.Add(arg); _rulesEngine.RefreshStatus += (sender, arg) => RefreshStatusEvents.Add(arg); _rulesEngine.PlayWindowsAudio += (sender, arg) => PlayWindowsAudioEvents.Add(arg); _rulesEngine.UpdateStatusBar += (sender, arg) => StatusBarUpdateEvents.Add(arg); _rulesEngine.ModalDialog += (sender, arg) => ModalDialogEvents.Add(arg); _rulesEngine.SetAudio += (sender, arg) => SetAudioEvents.Add(arg); _rulesEngine.SetLights += (sender, arg) => SetLightsEvents.Add(arg); _rulesEngine.NewAlert += (sender, arg) => NewAlertEvents.Add(arg); _rulesEngine.NewAchievement += (sender, arg) => NewAchievementEvents.Add(arg); _rulesEngine.NewNewsItem += (sender, arg) => NewNewsItemEvents.Add(arg); _rulesEngine.NewUser += (sender, arg) => NewUserEvents.Add(arg); _rulesEngine.StatsChanged += (sender, arg) => StatsChangedEvents.Add(arg); _rulesEngine.Start(initialStart: true); }
public RulesEngineWrapper() { TrayNotificationEvents = new List<TrayNotifyEventArgs>(); SetTrayIconEvents = new List<SetTrayIconEventArgs>(); RefreshStatusEvents = new List<RefreshStatusEventArgs>(); PlayWindowsAudioEvents = new List<PlayWindowsAudioEventArgs>(); StatusBarUpdateEvents = new List<UpdateStatusBarEventArgs>(); ModalDialogEvents = new List<ModalDialogEventArgs>(); SetAudioEvents = new List<SetAudioEventArgs>(); SetLightsEvents = new List<SetLightsEventArgs>(); NewAlertEvents = new List<NewAlertEventArgs>(); NewAchievementEvents = new List<NewAchievementEventArgs>(); NewNewsItemEvents = new List<NewNewsItemEventArgs>(); NewUserEvents = new List<NewUserEventArgs>(); Settings = new SirenOfShameSettingsFake(); CiEntryPointSetting = new CiEntryPointSettingFake(Settings); Settings.CiEntryPointSettings.Add(CiEntryPointSetting); Settings.CiEntryPointSettings.First().BuildDefinitionSettings.Add(new BuildDefinitionSetting { Active = true, AffectsTrayIcon = true, Id = BUILD1_ID, Name = "Build Def 1" }); Settings.CiEntryPointSettings.First().BuildDefinitionSettings.Add(new BuildDefinitionSetting { Active = true, AffectsTrayIcon = true, Id = BUILD2_ID, Name = "Build Def 2" }); _rulesEngine = new FakeRulesEngine(Settings) { SosDb = _sosDbFake }; _rulesEngine.TrayNotify += (sender, arg) => TrayNotificationEvents.Add(arg); _rulesEngine.SetTrayIcon += (sender, arg) => SetTrayIconEvents.Add(arg); _rulesEngine.RefreshStatus += (sender, arg) => RefreshStatusEvents.Add(arg); _rulesEngine.PlayWindowsAudio += (sender, arg) => PlayWindowsAudioEvents.Add(arg); _rulesEngine.UpdateStatusBar += (sender, arg) => StatusBarUpdateEvents.Add(arg); _rulesEngine.ModalDialog += (sender, arg) => ModalDialogEvents.Add(arg); _rulesEngine.SetAudio += (sender, arg) => SetAudioEvents.Add(arg); _rulesEngine.SetLights += (sender, arg) => SetLightsEvents.Add(arg); _rulesEngine.NewAlert += (sender, arg) => NewAlertEvents.Add(arg); _rulesEngine.NewAchievement += (sender, arg) => NewAchievementEvents.Add(arg); _rulesEngine.NewNewsItem += (sender, arg) => NewNewsItemEvents.Add(arg); _rulesEngine.NewUser += (sender, arg) => NewUserEvents.Add(arg); _rulesEngine.Start(initialStart: true); }