Show() public static method

public static Show ( Control owner, string title, string message, Exception exception ) : void
owner System.Windows.Forms.Control
title string
message string
exception System.Exception
return void
 private void _upload_Click(object sender, EventArgs e)
 {
     _progress.Value   = 0;
     _progress.Visible = true;
     try
     {
         Cursor = Cursors.WaitCursor;
         IEnumerable <UploadAudioPattern> audioPatterns = GetAudioPatterns();
         IEnumerable <UploadLedPattern>   ledPatterns   = GetLedPatterns();
         _sirenOfShameDevice.UploadCustomPatterns(audioPatterns, ledPatterns, progress =>
         {
             Invoke(() => { _progress.Value = progress; });
         });
         _progress.Value   = 100;
         _progress.Visible = false;
     }
     catch (Exception ex)
     {
         Log.Error("Could not upload", ex);
         ExceptionMessageBox.Show(this, "Error Uploading", "Could not upload patterns", ex);
         _progress.Visible = false;
     }
     finally
     {
         Cursor = Cursors.Default;
     }
 }
        private void _audioAdd_Click(object sender, EventArgs e)
        {
            OpenFileDialog dlg = new OpenFileDialog();

            if (dlg.ShowDialog(this) == DialogResult.OK)
            {
                try
                {
                    string outputFileName = Path.Combine(Path.GetDirectoryName(_settings.FileName), Path.GetFileNameWithoutExtension(dlg.FileName) + ".u8");
                    _audioFileService.Convert(dlg.FileName).WriteToFile(outputFileName);
                    var setting = new AudioPatternSetting
                    {
                        FileName = outputFileName,
                        Name     = Path.GetFileNameWithoutExtension(outputFileName)
                    };
                    AddOrUpdateAudioPattern(setting);
                }
                catch (Exception ex)
                {
                    ExceptionMessageBox.Show(this, "Error Adding Audio Pattern", "Could not add audio pattern.", ex);
                }
            }
        }