private void SetBlipSirenActivated(Vehicle car, bool state) { EntityDecoration.Set(car, BLIPSIREN_PNAME, state); }
private void SetSirenMuted(Vehicle car, bool state) { EntityDecoration.Set(car, SILENTSIREN_PNAME, state); }
private void SetAltSoundActivated(Vehicle car, bool state) { EntityDecoration.Set(car, SIRENSOUND_PNAME, state); }