示例#1
0
 private void Cleanup()
 {
     ClearMeshes();
     corrupted = false;
     tree?.Dispose();
     tree = null;
 }
示例#2
0
 private void OnDestroy()
 {
     tree?.Dispose();
     tree = null;
 }
示例#3
0
 private void Cleanup()
 {
     corrupted = false;
     tree?.Dispose();
     tree = null;
 }